View Single Post
  #8   Spotlight this post!  
Unread 04-09-2010, 21:57
SteveGPage's Avatar
SteveGPage SteveGPage is offline
Mentor - Scouting and Strategy
AKA: Steve
FRC #0836 (RoboBees)
Team Role: Mentor
 
Join Date: Feb 2006
Rookie Year: 2004
Location: Hollywood, MD
Posts: 520
SteveGPage has a reputation beyond reputeSteveGPage has a reputation beyond reputeSteveGPage has a reputation beyond reputeSteveGPage has a reputation beyond reputeSteveGPage has a reputation beyond reputeSteveGPage has a reputation beyond reputeSteveGPage has a reputation beyond reputeSteveGPage has a reputation beyond reputeSteveGPage has a reputation beyond reputeSteveGPage has a reputation beyond reputeSteveGPage has a reputation beyond repute
Re: anyone have any ideas about next years game?

Quote:
Originally Posted by ttldomination View Post
The issue with a 3D game is the visual aspect of things. In Lunacy, it was so hard to see what was going on over tall robots and trailers, and this year, there were large blind spots behind the bumps.

So you really have to wonder how much 3D there can be before drivers can't see what they're doing/the game play degrades.

- Sunny
Good point. I think a couple of bridges and/or ramps, however, could still be used, much like the bumps and towers were used as field obstacles last season.
__________________
FRC 836, The RoboBees www.robobees.org
growingSTEMS www.growingSTEMS.org
2017: Southwest VA, Northern MD, Chesapeake District Championships, Championships
Reply With Quote