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Unread 26-09-2010, 19:22
davidthefat davidthefat is offline
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AKA: David Yoon
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Re: Using Multiple Kinds Of Motors

Quote:
Originally Posted by IKE View Post
Brooks "Design of Design"

"He who seeks originality will often find novelty, but not great design."

The Pet Rock was very original, but not necessarily a great thing.

As BJC said, good design begins by asking questions.
What would you want to create? The most agile? The fastest? The most powerful pusher? The best balance? Even "most original" would require knowledge of what others have done. Otherwise, you would find yourself talking about this great, original design that someone else ahs done.

Study "good" examples. What do you like about them? What do you not like about them? How could you/would you do things different?
You do make a great point, one great example is the Shake Weight... Its useless.

Now if I wanted to innovate what would be the best thing to innovate? Depending on the game, I would have to talk to my team about it. Most will think I am crazy, but I got to say, I can make a big impact by getting the new people on my side. I really wanna be crazy this year, have a blast while making a non relevant robot. I want people to way "WTF is that?" kind of response and then kick $@#$@#$@# at the competitions. I really want to move away from the traditional chassis too, maybe having a triangular pyramid?
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