Quote:
Originally Posted by Aren_Hill
^ this guy is a fun one to bug  . I love starting to have our team known for playing the game in crazy ways. But regardless of how we accomplish a task, if a way exists to be better at that task we will do it (even if it stresses out the team moms and makes them want to strangle me).
Lots of crazy ideas are thrown into our design discussions, but our filter of what could possibly work is a lot less restrictive than most teams. Which yields some pretty fun and odd things making it through, but they have to have potential in reality to make it to the next step.
Regardless of how much I want to make some really crazy things, they'll only happen if they fit that task at hand.
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I just noticed your usertitle... Don't go stirring up trouble now, simple, simple, simple. It's the way to go.