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Re: Best way to start?
Cause C++ is used more often than LabView in the "real world". Do not argue, it is true, no one uses LabView to make video games, video games are a huge business, so I can infer that.
I digress, start small, literaly "hello world" then a small input out put program, then try making functions, then transition into classes and inheritence and polymorphism. Then you can try friend classes, structs and other stuff. Pointers too, those are important. I suggest not to focus on robotics programming, because chances are you rarely make a lot of classes and only will use the ones already in the library. One thing to keep in mind, it takes small steps, I learned the hard way and tried using classes before I learned some of the more basic stuff and gotten messed up.
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Do not say what can or cannot be done, but, instead, say what must be done for the task at hand must be accomplished.
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