Quote:
Originally Posted by Ether
Frankly, I don't see where nonadrive is simpler.
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That's because you're adding things that aren't required. For a basic nonadrive, three joystick axes directly control three motor outputs, and one joystick switch directly controls one solenoid output. Sure, you can make it fancy with toggle functions and motor limiting, but you don't need to.
A basic mecanum drivebase is certainly easy, but the connection between inputs and outputs is not one-to-one, and you have to do some post-processing to scale motor values if you don't want unexpected behavior at high speed.