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Unread 28-11-2010, 01:03
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Re: anyone have any ideas about next years game?

Quote:
Originally Posted by demosthenes2k8 View Post
The whole "two kinds of match" thing sounds interesting.....

What if you had an offensive-defensive role? In autonomous, both teams try to score or capture scoring devices. Whoever leads after autonomous becomes offensive for the rest of the match, whoever lags after auto becomes defensive for the rest of the match. Offender gets number of points scored, Defender gets number of points Offender attempted but failed to score (Offender got the scoring device from the human player or other non-defender accessible way, but failed to score it). During auto, only offensive points are counted for the purposes of determining who leads after auto. Multipliers for both teams would be nice, in the form of doing some extra action to get bonuses.

What if there was a bridge, like 2001? Offenders acquire and fill the goals, that is enough to get points. The robot has to actually load the goal, not the HP. If the offender balances the goal(s) on the bridge (with or without them also on it) they get a multiplier. If the defender balances on the bridge, they get a bonus. (due to the nature of bridge-balancing, it would be very hard to balance if a defender is also on and driving around, wrecking havok to the cg of the bridge. This would require a defensive offender, who's purpose is to out-defend the defensive robots (keep them off the bridge while the main robot balances it). The act of balancing an empty goal is OK too, if you are unable to manipulate game pieces, but gets you fewer points.

The issue comes when neither team does anything in auto, or both teams are equal in score.

Quote:
Originally Posted by Bill on Bill's Blog like forever ago
I bet you didn’t know we do that to make sure the kit can accommodate the game.
I think this means that the game includes a movable trailer, and they included a device to latch onto the trailer for us. Probably a simple passive device (gate latch?) which can be used with its faults, improved upon, or redesigned from scratch.
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