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Re: Pitfalls to avoid when brainstorming the 2011 game and robot
I'd have to say that one of our team's downfalls has been the "Did you see how Team XXX is doing that? They just posted some vid/pics on CD!" syndrome. Lack of confidence in our own ideas and designs and feeling like we have to try what others are successfully doing drives the creative process into a ditch. And while I'm not saying that researching what others are sharing on CD is a bad thing, there's something to be said about executing on your plan with confidence and learning something new.
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