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Unread 02-12-2010, 13:46
JaneYoung JaneYoung is offline
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Re: Pitfalls to avoid when brainstorming the 2011 game and robot

Quote:
Originally Posted by Brandon Holley View Post
Re-quoted for emphasis.

The bumpers offer a very unique problem when dealing with game objects resting along the walls.

-Brando
But what does that mean?

Does that mean the bumpers are annoying or -
does that mean that not enough time and thought is given to them?

How are they a pitfall to be avoided?

Jane
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