Quote:
Originally Posted by Greg Needel
1) New game every year: While FRC is fun this way in a college environment all sports and most engineering clubs have the same rules year after year. This is due to the fact that most clubs take their previous works and build off of successes and failures. Iterative design is the key that keeps teams and clubs going, so each year knowledge can be passed from older members to younger members. Tackling the same or similar challenges allows people to focus on perfecting aspects of their systems rather than hurrying to try and get something complete.
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That is one of the things we have considered, One of the models we see, is the Jerry Saunders Creative Design Competition, and while it changes every year, it doesn't completely change, you still tend to use the same robot every year, but with tweaks and modifications.
This is something we haven't set in stone yet, so please do join the FIRSTForge site, and help us figure out how to carry on with this element of the competition.