Quote:
Originally Posted by bearbot
is this an autodesk file
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Google SketchUp is the program I use.
Quote:
Originally Posted by rsisk
How about loading varying lengths of PVC pipe into box cars? pipe could be located in dispensers around the field to be picked up by the robot, or taken from opponents cars.
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Hmm, I like. Short Green pieces for 1 point maybe 3 inch PVC in 2' 6" lengths and longer yellow 3 inch PVC in 4' lengths, each with a PVC cap. Maybe short pieces are given to robots via the human player and the longer pieces are in smaller and more specific supply.
OR What if the game pieces are on the trains to start, and the object is to take them out of the trans and put them into specific locations? Like lets say there are five scoring zones. Each game the "required building materials" for each scoring zone changes (Zone 1 needs 3 short pieces, 2 long pieces and 2 yellow balls.) Each object scores points based on if the order has been filled or not. - For instance in the Zone 1 example, alliances could give as many short pieces to the Zone 1, but only the first three will score for points. Once the order is filled, the alliance that gave the most to the Zone gets a small bonus, ties don't offer a bonus. Maybe the balls and short pieces are the only elements that are allowed to get sent back to the field, making them something for a robot to want to control.
So in this way, you can control where you place your trains on the track, making it less of a drive to gather parts and getting to the right zone, and getting more points! It's a game about getting product to locations in the quickest way possible. That would be a fast paced game! The best defense might not be pinning a robot, but instead moving a boxcar!
LOVE THIS I'm working on it!
Quote:
Originally Posted by Dripto
PVC batons are the FTC game piece this year, I doubt that they would make similar games for FRC and FTC in the same year.
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I agree. They won't make similar games, but using similar elements is a possibility.