Quote:
Originally Posted by Alan Anderson
I suspect you are misunderstanding the goal here. We're talking about meeting with one's alliance partners before a given match in order to compare teams' strengths and abilities against those of the opposing alliance, and choose a strategic plan for that particular match. Preprinted play cards would rarely, if ever, correspond to the specific mix of robots playing.
It seems to me that a portable computer represents significantly more "physical resources" than a whiteboard, a laminated clipboard, or a pad of paper, even if a new whiteboard and set of dry-erase markers is used each season. A used match strategy board even makes a good end-of-year memento for the drive coach, if you consider such trinkets a worthwhile part of the team experience.
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Oh I assumed due to the very low requirements for running such software that the classmate would have been sufficient to use. My team never did such planning, just talked it over with the alliance. My coach once told us that its not about the X's and O's but Bills and Joes. The coach can make all the best plays and the best strategies, but its really up to the players, driver for this situation, to pull it off. I don't know about you, but even with planning, everything goes up in the air once you actually start. Its so unpredictable during the game.
I mean, but if its boards that float your boat, go for it. I guess I am just the new generation that sees the boards as "old school" (Take no offense, like 20 years from now, kids will be laughing at our super computers)