Quote:
Originally Posted by Natesbug73
I don't know if anybody else has posted this already but after some looking around, I found a paper by Hans P Moravec titled "Locomotion, Vision and Intelligence", from the Robotics Institute at Carnegie Mellon. The paper concerned AI and robotic vision used in the CMU Rover. Keep looking and find that more recently he has been working on stereoscopic vision and in 2003 started a company called SEEGRID which is working on autonomous control for vehicles using visual sensors.
May be of use, may not.
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I think this is a good path of thought. I've heard a lot about autonomous robots and vision and I think it's something that the GDC keeps trying to implement. I would suspect that this hint is telling us that this game is going to have a focus on autonomous operation. I'm thinking that might mean a longer autonomous mode, more vision elements, or something of that nature.