Thread: FIRST Mini Golf
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Unread 03-01-2011, 23:59
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Re: FIRST Mini Golf

Quote:
Originally Posted by iblis432 View Post
I am taking a class on google sketchup at my school and we are currently starting a project of making 9 mini golf courses. Naturally, I chose to do every FIRST competition I've been in. Problem is I need to make some slight edits to make them more like mini-golf including water, sand, and slope hazards. Any suggestions would be appreciated.
First off, fist bump for Google Sketchup. I love the program. I'd like to see what you make for this project. Sounds really fun, I might try it myself for kicks.


Here is my suggestions for 9 holes of FIRST minigolf:

2002 - Zone Zeal - It's a simple straight away course with two sand traps. There is a straight away to get to the hole, but if the ball waivers it lands in the trap.

2003 - Stack Attack - A pyramid of six boxes (three on bottom, two middle, one top) stands in the way of you and the hole. You need to get the ball though the spaces between the bottom boxes.

2004 - Raising the Bar - Start by hitting the ball on a high level, have it go down a short staircase, and protect the hole with a curved pvc pipe laying on the ground.

2005 - Triple Play - A triangle course shape, you start in a corner and need to hit the ball straight to the hole on the other side. Two low bumps in the shape of triangles ripple from the center, making a shot straight forward difficult.

2006 - Aim High - It's a long straight track with a jump. If you hit the jump and though the hoop your golf ball will funnel to the hole on the other side. If you miss, you take a dunk in some water!

2007 - Rack n' Roll - three rings are sunk into the ground, one giving you plenty of space, a third giving you smaller space and one having sunk so deep it will barely let the ball in. Randomly place them about the hole and don't forget that the ball needs to go up a steep 12" height to reach the hole.

2008 - Overdrive - A large U. You need to hit it as fast as you can to whip around. But don't go too far, as water will be past the hole and sand will be on the inside of the U's loop.

2009 - Lunacy - The entire hole is wrinkled. It's one big mess of ups and downs. Watch out for the sand traps where the deepest valleys are.

2010 - Breakaway - You start at a high height (this is a multi-level hole) and try to get the golf ball down a "ball return". It lands into a fairly rectangle area and onto a bump. If you can get the ball to land on the bump just right, the ball will shoot backwards into the hole that is in the tunnel of the tower from where the ball return is. If you overshot the ball, it will fall further and you'll have to take your second shot over the bump.


Enjoy! Can't wait to see what you make.
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