Quote:
Originally Posted by BuzzMathias175
The only defensive tactic I could see is "traping" an opposing robot in their End zone preventing them from leaving it to get more tubes to score
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Or even just getting in the way out in the middle of the field. (You know, that awkward you-go-this-way-no-that-way thing when you almost walk into someone.) A few seconds of distraction could cost the opponent alliance a completed top row logo, definitely worth it. At least, as long as you can't do anything else to help your alliance score crazy amounts of points.