Thread: Swerve??
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Unread 09-01-2011, 16:42
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Re: Swerve??

Quote:
the programming aspect of it is what makes it hard (it would require a lot of trial and error)
The kinematics of swerve are completely understood. The only trial and error would be adjusting tuning parameters, and perhaps trying different driver interfaces to see which works best for your drivers and this particular game.


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