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Re: Mecanum or 6WD
From a builder's standpoint, 6WD can be built from the KOP, but macanum is also very easy to build as the mounts mimic that of a 4WD.
From a driver's standpoint, I would have to say that both drivetrains present an equal amount of challenge to drive. The most important thing to remember is to tailor the controls to your liking and don't be afraid to practice with multiple layouts.
From a programming standpoint, 6WD is as simple as it gets. While mecanum can be challenging at first, there are many example programs available that basically brings the need to understand the physics behind mecanum down significantly.
From a strategist's standpoint, I feel traversing the feild quickly will benifit your team much more than being able to strafe in the scoring zone. No one ever said that the tubes needed to be perpendicular with the racks before they are placed. Placing on a slight angle should not be a big deal for a good arm. Also, simply rotating to place may be faster than strafing to place in some situations.
Our team used mecanum last year and I definately felt like it was a strong drivetrain, but seriously lacked in the area of bullying robots. Since i feel like crossing the feild this year is going to be rigged with other robots getting in your way, I feel speed and power are going to be an advantage over omnidirectional movement.
6WD for us this year.
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FRC 1732 (Hilltoppers): Mentor
FRC 2338 (Gear It Forward): Mentor/Alumnus
FRC 4096 (CTRL-Z): Mentor
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