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Re: JVN Build tip: WHAT before HOW
Nice. Hopefully some of the teams that are talking about how much of their robot they've built take a break and realize that until you understand ALL the aspects of the game, building is pointless. See 469 from last year as a perfect example of why understanding the game is critical. We've been in game understand groups for 2 days - today will be overall robot strategy. No one's touched a cad computer other than to clarify rules (like the evil 60 inch cylinder) and the parts got taken out only to inventory.
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