Quote:
Originally Posted by SteveGPage
Which brings up another good point regarding standardization. Unless we can find a 7 - 8 foot tall basketball player, on every alliance, we just may need to approach this from another angle!
I would propose that each robot have a set of lights that can be used to signal the human player at the feeder station.
Blue light on, feed blue square tube
Red light on, feed red triangle tube
No lights on, feed white circle tube (I figured this would be better than having both lights on, in case one light was obstructed and the feeder fed the wrong tube.)
If teams don't read CD (heaven, forbid!), and adopts some standard communication practice, then the analyst would just have to deal with whatever the human player decides and go from there.
Thoughts?
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Cut out large shapes out of paper (around 10 inches), and glue them to cardboard/foam core/matte board. Cut out the shapes and attach a wrist band to the back of the board. Analysts can wear the shapes along their arm when not in use. When it's time to contact the Feeder, the Analyst takes off and holds up the right shape for the Feeder to see.
Making sure that the Feeder sees what shape is needed before the robot comes to pick it up will be key.