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Re: Defense
Defense will be important, since the game requires a lot of movement on the field, but defense won't win a match - you need to score to do that.
Also, defense strategies can be somewhat ineffective due to the field layout. One robot can't prevent an opposing bot from leaving its LANE, since there are two exits separated by a pole. Pinning is ten PENALTIES (@ 3 points each), and you need to get at least 6 feet from them for at least 3 seconds for it to not be called - all to hold them for only 5 seconds. Blocking may be the only moderately effective strategy, but not if you can be pushed out of the way...
Have the team watch the Grant Imahara video off the FIRST site that talks about Team 111, and follow that design process. Decide on capabilities, rank them in order of importance, then find mechanisms and methods to implement those capabilities.
Maybe defense with a great minibot? Or just build a simple elevator bot?
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