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Re: Defense v Offense
After our strategy meeting today, our team decided to make a defensive robot. We'll have to see how it pans out, but as I see it, we could score on the two lower racks, if forced to, but our main strategy is to block other robots from getting their game pieces, and stealing them from their human players throwing them in.
Another concept based on where on the field we are is to "punt" gamepieces to our alliance partners, who can in turn, score them without having to traverse the field.
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