Quote:
Originally Posted by TShsg
We would be interested in online FRC team mentor assistance for Maya. Is there anyone here who would be willing to answer questions that we can't figure out on our own this season?
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As Tony has noted we'd be more than willing to help with any problems you have, please don't hesitate to ask. The only stupid question is one that hasn't been asked.
OT: This is going to be a very interesting animation...
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Code:
In .h
RobotDrive *ted;
RobotDrive *tedDrive;
In .cpp
DriveTrain::DriveTrain (RobotDrive *ted){
tedDrive = &*ted;
}
Yo dawg, I heard you like pointers, so I put a pointer in yo pointer, so you can de-reference your pointer while you point to yo pointer.