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#3
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I think some of the common plays are going to look like this:
(note: BB stands for Big Ball, PS for player Station, SB for Small Ball) 1. The near bot plays the near goal against the PS, and the far bot grabs a BB. Near bot goes over bridge, far bot places BB, near bot balences. Pro: small balls and big ball base points; bot in end zone, this play can score a lot of points and most drivers are familure with how it works. Con: may be time consuming placing BB, there's always the chance of getting hit and losing the BB or something equally tragic. 2. Near bot interferes with other teams (pushing around goal, blocking bridge etc) while far bot pushes goal to PS for SB's and balences. The pro of this plan is your on the offense and control the actions of the opposing allience. The con is that your score is going to be lower, both because of only one of your bots will be scoring points and the other allience may not get any. Tell your human players to take long shots with balls. I think that there will be a lot of matches won and lost over the SB's. Remember that your final score is your score plus the score of the losing allience. This will be key. While I don't expect goal stuffing ala 2000, some alliences may chose not to interfere with the oppostion if they feel confident. So I expect most winning teams to be a bit more conservitive. If you grab both goals, you pretty much deny the opposition any score. This means that while you will win, your final score may suffer. It won't pay to wear your bot out in the first 3 matches. You can't win in a stretcher, so be careful about the hits and shoves you take and the hits and shoves you give. Remember aslo that this is a very diffrent game. It's compleatly fair for the other allience to nock a ball out of your claw or to bump your goal. The human coaches will have to spend a good deal of their time watching out for a charging bot, and warn their drivers to take action (I can't wait to shout "evasive manuvers!") In most game plans, at least one bot is going to be the balencer, and the other is going to be more free to run interference. Take advantage of this, establish from the start who is going to do what and how aggresive you want to be. Get ready to change that plan fast, since your going to be dealing with 2 bots that are out to make life difficult for you. Make sure your allience is constantly talking to each other. Don't forget to take advantage of the far side placement zone. This is perfect for grabbing a BB. Don't pass up those 10 points unless you have to. -Andy, with another long post |
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