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With the exception of the '97 Undersea Warfare machine, I can't think of any others that have obviously caused specific changes in the game design. However...
I'm hoping that FIRST considered the 2002 Beatty machine when this year's game was designed. Although it wasn't unbeatable, I felt it was the best machine for the game last year. Sadly, when it worked properly, it made the game about as interesting as watching paint dry. I really don't care if one team is clearly better than all of the others, as long as it's still interesting to watch that team beat the snot out of the rest of us. Hopefully, the folks at FIRST feel the same way and designed this year's game accordingly. |
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