Quote:
Originally posted by Ben Mitchell
#1 Why would you have a robot unable to disengage a goal?
#2 pushing war = you must be pushing back, that's a voluntary act
#3 Outmanvuering (org. spelling) a robot to put balls in a goal, and running away from them because they're going to lift you up...and out...of the competition are two different situations. Sorry, but I can't see robot-lifters compared to ball-getters. They seem like opposites to me.
As for the care they put into a design? I probably wont care if their robot unintentionally mangles another. I'll state it once again:
!!!!!!!It presents a heightened risk!!!!!!!!!!
Is such a gamble safe and OK to do? Lifting up other bots sounds like a battlebots pillow fight, not like FIRST.
As for robots tipping over: if they nearly tip in a pushing war, odds are they will fall over if lifted, right?
Its a wonderful feat of engineering, but its for Battlebots, Sorry guys, Carmen Electra's in the other robotics competition. (Ouch, that hurts)
As for me whining, I don't think you'll have to worry about that. I try and present my argument with clarity and reasoning, something that sometimes lacks when just opinions are presented...
--Ben Mitchell
<<Faint hearts have never won fair lasses>>
|
Ben, we have a robot that can not disengage a goal because it is impossible for a robot to steal it once we've latched on. In fact, a great many robots I've seen are similar. If it can be unlatched intentionally during the match, it can be unlatched unintentionally during the match, hence the motivation.
Regarding the pushing war - see above. If you can not disengage, then you are going to be in a pushing war regardless. It's something that should've been considered during the design. Every team should know that opponents may go after goals and attempt to steal them. Just like every team should know that opponents may go after your robot and attempt to steal it. It's in the rules. It will be exciting to watch. It's perfectly legal, gracious, and professional.
When we brainstorm, we recognize that there are a lot of teams, and that practically every design we brainstorm will be seen in one form or another. If it's in the rules, it will be there. Likewise, you should account for such things when designing your robot. Failure to do so is not the fault of the fork-lifting robot who does.