|
#211
|
||||
|
||||
|
Re: 2006 game hints?
I just read through this entire thread, so my brain is throbbing. Anyways, here's a little thing I picked up on:
About halfway through the thread, someone pointed out that henhouse=coop=co-op A bit later, someone mentioned an old game, with everyone on one team, called Co-operation. Combining this with the time machine and "you already have it" comments, is it possible that this year's game will be a throwback to Co-operation? |
|
#212
|
||||
|
||||
|
Re: 2006 game hints?
Quote:
Oh, and dont forget to cap the goals with a tetra or doubler ball. ![]() |
|
#213
|
||||
|
||||
|
Re: 2006 game hints?
So if any wants to know about Co-operation, here's the game manual
|
|
#214
|
||||
|
||||
|
Re: 2006 game hints?
Hmm. This seems interesting. In the 2000 game, you could hang from a bar to gain points. Then, in 2003 (maybe 2004 my memory is awful) you could hang from a bar to gain points. I notice that every year there is an "last minute points goal" (making it back to base, hanging from a bar, etc.) If we look 3 or four years back, we may know what our "last minute points goal" will be. As well, I think that maybe the slick surface that everyone is speculating about might be provided by our robots. We maybe be provided with wheels that are studed with free spinning ball bearings. That way, we have a slick surface that no one has to clean up. Thats just what I think though.
What is a speculation, but an idea not accepted by many? |
|
#215
|
|||||
|
|||||
|
Re: 2006 game hints?
Quote:
|
|
#216
|
||||
|
||||
|
Re: 2006 game hints?
Odd Robot Out.
Fifteen seconds, your robot is disabled. End of fifteen seconds, your reenabled and another robot is disabled. That would almost top CTF and King of the Hill ideas. My random idea for the day. |
|
#217
|
|||
|
|||
|
Re: 2006 game hints?
Random autonomous period! Autonomous starts at some random point in the match and lasts a random amount of time (5-30 seconds).
|
|
#218
|
||||
|
||||
|
Re: 2006 game hints?
I don't see how the last 2 posts reflect speculation on a hint. Good ideas, though. But I don't think they would work very vell. Random automous, both in time and duration, would cause heroroids in programmers. When it enters automous, you don't know where you are or how long you have to accomplish anything. Odd robot out would cause confusion on whether you robot was disabled or temporarly deactivated.
Random loss of control would create havoc for programmer and for stratagy. But, for all we know, that is what Dave wants to do. |
|
#219
|
|||||
|
|||||
|
Re: 2006 game hints?
Quote:
Will my prediction from page three of this thread come true? Does anyone else think this may be subtle hint, or is it just a random coincidence? |
|
#220
|
||||
|
||||
|
Re: 2006 game hints?
|
|
#221
|
||||
|
||||
|
Re: 2006 game hints?
Quote:
|
|
#222
|
||||
|
||||
|
Re: 2006 game hints?
Quote:
|
|
#223
|
|||||
|
|||||
|
Re: 2006 game hints?
Quote:
|
|
#224
|
|||||
|
|||||
|
Re: 2006 game hints?
^ If I had a dollar for every time I thought we'd get a legitimate hint....Well, I might have a few dollars...
|
|
#225
|
|||||
|
|||||
|
Re: 2006 game hints?
Quote:
I also have used the VEX easyC mess and it is awful, yeah you can see the code and it looks just like it would if you typed it but you go through a ton of dialog boxes to get one line of code, its aweful, noobs should go through what I went through, ten hours of programming a week and they will come out truly able to program, when the world is run by GUI programming environments our programs will stop accelerating In my opinion the only thing worth using a GUI program to program is another GUI becuase in that case it is pointless constance code that it would be easier to write your own editor than to hard code it yourself |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| [Official 2006 Game Design] OK, so YOU design the 2006 game... | dlavery | FRC Game Design | 29 | 08-01-2006 00:21 |
| 2006 Game Thread | miketwalker | FRC Game Design | 61 | 30-03-2005 19:15 |
| 2004 Season for Fantasy Football, FIRST Robotics league | Alex Cormier | Chit-Chat | 155 | 29-12-2004 13:12 |
| Thank you for this game! | DougHogg | Thanks and/or Congrats | 10 | 10-03-2004 22:11 |
| i didnt like this years game....please read | archiver | 2001 | 19 | 24-06-2002 03:23 |