Go to Post I am surprised at the relative conservative capability you described on our 2006 machine. As for the 2007 machine, in anticipation of an aquatic game, we have completed a robot that "walks on water" and are well along with one that can "part the sea". - Bill Beatty [more]
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Unread 04-12-2005, 21:20
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Re: 2006 game hints?

Quote:
Originally Posted by paul lathrop
You all are thinking way too much into these clues! The clues are to be a fun way to start our minds from being disabled over the season break.

Here is what I suggest about the new game:
1. 2 on 2
2. Old playing field dimensions
3. Relay Race between alliance members( one disabled at a time)
4. A lowered budget for the build season
5. The camera is going to come back I gar-entee it
6. The autonomous mode time will remain the same as it always has been
7. There will be aspects of the game that involve the camera ( remember how much it sucked with those vision tetras, double it)
8. No hovercraft, No water ( are you kidding me, what were you thinking?)

As for the rest of the game, I don't know but I got the team working on concepts that we missed out on last year
ex. DeWalt transmission, any arm idea that we can think of and just getting the new kids involve with the program.

I think the best thing to do is prepare for anything like a boyscout and just get some community service work done for the chairman's award.

You Know
Paul Lathrop
Team 1033
Chocolate Milk
Class of 2006

I've got agree with you on everything but a few things. Namely, 1, 3, and 6. Three on three worked too well for FIRST to ditch it. Secondly, First (no pun intended) would not disable a team during the match because that would be even less play time in already short matches. Thirdly ( or sixthly??) the camera task has to be easier. Well, maybe not easier, but better thought out. Physically speaking, there was absolutely no margin for error in the autonomous. There simply wasn't time for it. FIRST never really thought out the time it'd take to finish the task in the time given. Ironic, considering how much effort they put into design. I guess they get just as excited as we do during build.
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