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  #376   Spotlight this post!  
Unread 23-12-2005, 13:49
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Thumbs up Re: 2006 game hints?

I think the game piecs are going to be toroids, specifically inner-tubes ala Toroid Terror !

Think about it, at VCU 2005 Dave talked about snow... "tubing" is done on the snow. It's also one of the game peices that hasn't been "recycled" yet. A "baton" of some sort may form a barbell-esque configuration.
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Unread 23-12-2005, 14:18
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Re: Secret Agent Man

Quote:
Originally Posted by jjack
Quote:
Originally Posted by Wetzel
Some overheard tidbits.
"Inner tubes" - first in a list of prior game pieces.
"blah blah blah IFI doing something else I can't talk about blah blah blah"
Where is this list of prior games pieces?
It was overheard, as it said.

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Unread 23-12-2005, 15:52
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Re: 2006 game hints?

Quote:
Originally Posted by Petey




Or did they?



Exactly.

Man, this is going to piss off so many of the hard core command line people. Egalitarian code! What nonsense!

--Petey
http://www.elabtronics.com/Corechart...ple_Manual.pdf

I think this would make programming FAR too easy! It is like FLL again. This could potentially eliminate programmers! While this would be far easier, it is not the real world. You don't learn anything when you are using icons a 10 year old could figure out. Unless you know what is going on in the background, there is no learning experience! I am a little pissed, and am not even close to being a "hard-core programmer"
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Unread 23-12-2005, 17:01
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Re: 2006 game hints?

Quote:
Originally Posted by lkdjm
http://www.elabtronics.com/Corechart...ple_Manual.pdf

I think this would make programming FAR too easy! It is like FLL again. This could potentially eliminate programmers! While this would be far easier, it is not the real world. You don't learn anything when you are using icons a 10 year old could figure out. Unless you know what is going on in the background, there is no learning experience! I am a little pissed, and am not even close to being a "hard-core programmer"
If you're code can be easily reproduced in core chart, you weren't a very good programmer anyway.
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Unread 27-12-2005, 13:47
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Re: 2006 game hints?

Hey! Has anyone noticed the picture added to Dave's header. It shows him at the Box Car Willy Memorial overpass. This too could be a hint. All those posts stating they weren't hints didn't mean that the header wasn't a hint. Maybe we'll be on a track this year? Maybe we'll need some sort of "boxcar" to carry things around. Maybe there will be some sort of overpass ala 2001, 2003. In the verbage that is with the picture he talks about the '70s. Will we have to wear bell bottoms? Wait!!! "Water Gate" was in the '70s, maybe there will be water! What do you think?
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Unread 30-12-2005, 19:50
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Re: 2006 game hints?

Quote:
Originally Posted by Gene F
In the verbage that is with the picture he talks about the '70s. Will we have to wear bell bottoms? Wait!!! "Water Gate" was in the '70s, maybe there will be water! What do you think?
I beleive that this reinforces the threads that are associated with Joe Montana. Remember Montana played for the 49ers during the 70's...
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Unread 31-12-2005, 02:41
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Re: 2006 game hints?

Quote:
Originally Posted by Gurdian
I beleive that this reinforces the threads that are associated with Joe Montana. Remember Montana played for the 49ers during the 70's...
Actuallly, he was only with the 49'ers one year in the 70's. Yep, the same year I was born. 1979. So, he's as much a 49'ers 70's player as I am a 70's kid. (re: Not that much)

http://en.wikipedia.org/wiki/Joe_Montana

Quote:
1979-1992 San Fran. 49ers
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Unread 31-12-2005, 02:43
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Re: 2006 game hints?

Quote:
Originally Posted by Gurdian
I beleive that this reinforces the threads that are associated with Joe Montana. Remember Montana played for the 49ers during the 70's...

Actuallly, he was only with the 49'ers one year in the 70's. Yep, the same year I was born. 1979. So, he's as much a 49'ers 70's player as I am a 70's kid. (re: Not that much)

http://en.wikipedia.org/wiki/Joe_Montana
For all practical purposes, 1979 didn't even count. He threw something like 25 passes all year.

If indeed something in the hint is referring to Joe, and the time period in which he played, it's almost certainly referring to the 80's.
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Unread 31-12-2005, 09:36
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Re: 2006 game hints?

Quote:
Originally Posted by Gene F
Hey! Has anyone noticed the picture added to Dave's header. It shows him at the Box Car Willy Memorial overpass. This too could be a hint. All those posts stating they weren't hints didn't mean that the header wasn't a hint. Maybe we'll be on a track this year? Maybe we'll need some sort of "boxcar" to carry things around. Maybe there will be some sort of overpass ala 2001, 2003. In the verbage that is with the picture he talks about the '70s. Will we have to wear bell bottoms? Wait!!! "Water Gate" was in the '70s, maybe there will be water! What do you think?
If you click on the picture in Dave's header is hasn't been modified since last June. I don't think that is a clue.
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Unread 04-01-2006, 14:17
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Re: 2006 game hints?

having fun guys?? i'm not even bothering to figure it out.. but just to let u water ppl know something.. water and robots don't mix!!! water + electricity = lots of fried robots and lots of danger!!! also for u ppl thinking about a first controlled bot.. FIELD CAN EASILY BE REPLICTAED WITH CHEAP STUFF FROM LOCAL HARDWARE STORE!!! a first robot already costs thousands.. if each team wanted to build another robot as a field part it would cost tons more and u can't buy one at ur local hardware store.(case and point: another rc and oi would be needed thats already really expensive and u can't buy them at a hardware store!!) also this would be unfair as this FIRST controlled bot could side with teams making it unfair for the other team!!
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Unread 04-01-2006, 14:37
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Re: 2006 game hints?

I'm in the camp of trying to not read too much into the hint. None of the previous years' hints have given away enough of the game to make a difference.

I don't know if it's been brougnt up....has anyione compared the hint to poetry? It's been a long time since I learned that stuff, but the syllable structure reminds me of a haiku. From Wikipedia In comtemporary English haikus, one of the rules
Quote:
Use of three lines written in 5-7-5 syllables
The only thing is that the hint has a 7-9-7 structure. Then I came across this thread that says that 7-9-7 can be used as well.

The other thing I see is that the first line has 5 words, the middle has 8, and the last has 5...very symetrical...very diamondlike

Oh well, we'll all know in a few days.
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Unread 04-01-2006, 15:18
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Re: 2006 game hints?

Dave, you mean you didn't read the 40pgs of game hint thread? Yeah, someone brought up the poetry aspect, but I don't know if anyone's made a good relationship. Actually, someone here at work, who's been involved in the past but not for several years, came up with the poetry idea also. Maybe the robots have to recite poetry while holding hands, skipping across the field....
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Unread 04-01-2006, 15:36
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Re: 2006 game hints?

Quote:
Originally Posted by AmyPrib
Actually, someone here at work, who's been involved in the past but not for several years, came up with the poetry idea also. Maybe the robots have to recite poetry while holding hands, skipping across the field....
lol awwwww that'd be pretty funny actually
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Unread 04-01-2006, 15:46
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Re: 2006 game hints?

five 'bots tangling with pasta
a game piece obsessed with a shovel's show
and seeing Montana's green heights

that's our game clue on First...hmmmm.....I wonder...any ideas?
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Unread 04-01-2006, 15:51
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Re: 2006 game hints?

Quote:
Originally Posted by techie_Britt
five 'bots tangling with pasta
a game piece obsessed with a shovel's show
and seeing Montana's green heights

that's our game clue on First...hmmmm.....I wonder...any ideas?
I don't think anyone's really given it any thought yet.
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