Go to Post So kudos for asking advice... you've got plenty of good advice so far in this column... but honestly, if Orville and Wilbur Wright had taken good advice they would have packed up and gone back to their bicycle shop. - dtengineering [more]
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Unread 23-06-2002, 22:42
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Re: Not Alone in the Woods

Posted by Dan, Student on team #10, BSM, from Benilde-St. Margaret's and Banner Engineering.

Posted on 5/3/99 4:43 PM MST


In Reply to: Not Alone in the Woods posted by Dodd Stacy on 5/3/99 9:02 AM MST:



I've found that most of what I learn from FIRST happens in the early stages of our 6 weeks.
Things like how I initially confront the problem, how the team decides on designs, and basically working very hard to make sure my 'vision' of the design is realistic are pretty key to FIRST's success.
If FIRST were to repeat the game and teams were to use the same robot w/ slight additions, then how would you make sure the kids get exposed to these vital steps in the process?
Sure you could make sure everyone knows why the robot is like it is, but that is a lot different then creating a design purely from scratch (ie with no previous designs affecting you). If the repeat-the-game thing is going to happen, this issue needs to be addressed or accepted as one of the downfalls. :-Dan


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