Go to Post I was not looking at this as a backdoor to asking Brandon to do it (when I have impossible/unreasonable tasks I want done, I ask him straight out ;-) - Joe Johnson [more]
Home
Go Back   Chief Delphi > Old Forum Archives > 2000
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
 
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 23-06-2002, 22:58
archiver archiver is offline
Forum Archival System
#0047 (ChiefDelphi)
 
Join Date: May 2001
Location: Pontiac, MI
Posts: 21,214
archiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond repute
New Poll? Or at least discussion...

Posted by Ryan Shanley.   [PICTURE: SAME | NEW | HELP]


Student on team #191, The X-Cats, from Joseph C. Wilson Magnet High School and Xerox.

Posted on 5/2/2000 2:27 PM MST



I would love to see a pole regarding this year's new addition to the game: that the winning alliance gets three times the losers' score. I must admit it added a new demension to the strategy of the 2000 game, but it wasn't applicable in the most important matches, the finals.

So I've been wondering (since many of my team-mates and I have been discussing it) how people feel about the overall influence and/or consequences of adding this nuance to the game, and if it should be kept (or even improved upon), or if Dean should just get rid of it?
I'd love to know how you feel, and maybe we can get a poll started on this.
Ryan


__________________
This message was archived from an earlier forum system. Some information may have been left out. Start new discussion in the current forums, and refer back to these threads when necessary.
  #2   Spotlight this post!  
Unread 23-06-2002, 22:58
archiver archiver is offline
Forum Archival System
#0047 (ChiefDelphi)
 
Join Date: May 2001
Location: Pontiac, MI
Posts: 21,214
archiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond repute
2 sides to the story

Posted by Andy Grady.   [PICTURE: SAME | NEW | HELP]


Coach on team #42, P.A.R.T.S, from Alvirne High School and Daniel Webster College.

Posted on 5/3/2000 8:56 AM MST


In Reply to: New Poll? Or at least discussion... posted by Ryan Shanley on 5/2/2000 2:27 PM MST:



When I first heard about the new point system I was kinda miffed just like everyone else. When they showed us what the game was, it made a bit more sense to me why they did it, and I even liked the idea. But after watching the competition im split in two on this subject. First of all, the new qp point system added a whole new dimension to the game as it was. This years game would have been very simplistic if it was just straight forward scoring. Teams like Wild Stang and their amazing scoring systems would have run all over other teams (not that they didn't anyway). The new system gave birth to some amazing ideas, like the awsome cherry picker that team 25 came up with, the goal emptying bot from Chaos team 131, and the stunning versitile robot that Chief Delphi had. In my eyes, the fact that the new qp system was at least partially responsible for these clever designs makes up for alot of its faults. Im willing to bet that the competition would have been fairly bland with 300 of pretty much the same type of bot. The biggest problem I saw with this competition (which was a fairly big one) was the fact that good teams were falling very low in the standings because the type of robot they had was more of a defenisive robot or something similar, causing many of them to be overlooked when picks were being made. Of course I don't think there will ever be a perfect system or perfect game, but i would like to see first try to play with the qp rule a little bit more in the future.
cya,
Andy 'scratch' Grady, DWC/Alvirne


__________________
This message was archived from an earlier forum system. Some information may have been left out. Start new discussion in the current forums, and refer back to these threads when necessary.
 


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
A purposal to all posters: an organized structure for discussion Ken Leung CD Forum Support 8 21-10-2003 23:54
Getting Rid of Image Discussion of Who Am I Gallery Melissa Nute CD Forum Support 44 26-02-2003 21:48
Official FIRST discussion board is up jskene Rules/Strategy 1 06-01-2003 18:03
idea: a semi-official coaches poll archiver 1999 8 23-06-2002 22:23
poll: should nats be limited? mike o'leary Rumor Mill 10 26-06-2001 15:20


All times are GMT -5. The time now is 06:52.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi