i'd like a game similar to this year again. some smashing and fighting as part of the strategy, for two reasons. you have people watch and say, that's cool, they're smacking in to each other, and because as everyone says, it is fun

. but, i believe that should only be a small part of the game. the rest of the game should be based on manuverability and function. for instance, make like, 4 or 5 different ways to get points. one robot would never be able to cover all 5 ways. so, you would have drastically different designs. then, every match would be unique. but one request is to make the game so that a whole lot of brute force won't win it for you. those are just boring, to both driver and everyone else. i'd love to have something that actually took more skill to drive, but didn't create a huge disadvantage to us.
but by far, the most important thing is that the general public will be able to understand it, and maybe even say wow, this is really cool. i'd love it if we could get the local communities to come to the competitions, but they don't understand the game, or don't think it's cool. so, we need a bit of the destructivness to make it cool, then at least a simple game to understand, but only from the spectator's view. this means having clearly marked scoring zones, and obvious scores. no multipliers or crazy things like that. but, just because your grandmother understands the point system, doesn't mean she can make an effective strategy. i'm sure if FIRST works hard enough, this mix can be attained. if there ever was a game like this, i believe that's when our best chance would be to get out to the community.