2001 was easy on robots
While, in general I was not too crazy about the 2001 game, there was one thing I did like about it. The lack of direct interaction between the robots resulted in few broken machines. That allowed us to "take it easy," relatively speaking, between matches since we didn't have to fix our machines.
The other neat thing about the 2001 game is that it provided an application for the gyro, providing some fun work for our software guys.
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Team 45, TechnoKats, 1996-2002
Team 1062, The Storm, 2003
Team 233, "The Pink Team," 2004-present
The views I express here are mine, and mine alone, not those of my team, FIRST, or my previous teams.
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