|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
|
|
Thread Tools |
Rating:
|
Display Modes |
|
|
|
#1
|
|||
|
|||
|
What was 1999's game?
Also, is there somewhere I can find out what all the past games were? |
|
#2
|
|||||
|
|||||
|
1999 was the "year of the floppy" which was a funky gamepiece item that I can't really explain. It was also the first year of Alliances. I'm thinking Dean's hint refers to the alliance aspect (some sort of change to the 2v2 model), but it could be about the gamepieces, too.
|
|
#3
|
|||||
|
|||||
|
#4
|
|||||
|
|||||
|
Anyone notice in the user manual that the new operator interface can display 'Team Number (4 digits were sent out to teams that have 4 digits says the manual), Channel, Voltage, & TADA User variable that you can set in your robot code. COuld be really useful if you have a special value you need to know such as a potentiometer!!!!
|
|
#5
|
|||
|
|||
|
Re: No drivers
Quote:
|
|
#6
|
|||||
|
|||||
|
more thinking.....
I did some more thinking..... and that's all it is... just me thinking...
BUT Why wouldn't they let us have the default code until Jan 5th? Does that mean something FUNKY is going on in the default code? Something that HAS to be in the code, say, a FIRST event computer controlled item...... (like the light, or program start/stop) Just doing my job to spread an autonomus panic among the programmers on my team and yours. ![]() |
|
#7
|
|||||
|
|||||
|
Anybody care to press their luck?
http://www.chiefdelphi.com/forums/ve...tail&eventid=4 We're testing out the Ventures System again. This test event may be of interest to those of you who participated in this thread. ![]() I promise not to accidentally delete the data this time ![]() |
|
#8
|
|||||
|
|||||
|
Quote:
We got a 4 Digit Display, and we are only 3 numbers, so I dont know if thats fully accurate, or if they just messed up ![]() |
|
#9
|
||||
|
||||
|
ours too...
I just saw my team's OI for the first time today. THough we are only a 3 digit team (254), it has 4 digits.
|
|
#10
|
|||||
|
|||||
|
Re: ours too...
Quote:
. |
|
#11
|
||||
|
||||
|
I have been thinking about what this years game will be, and I haven't decided exactly what it will be so I won't guess. I guessed last year and i was quite wrong. But there have been some main characteristics that have held true over tha past few years.
1. Robots start at point X, from there they move to point Y which is where the task is accomplished be it the moveable goals(2002), the bridge(2001) or the stationary goals(2000). Point Y is typically in the middle section of the field. From there, they must end the match at a certain point, Whether it be point Z or original point X, they must finish the match there. 2. There have been, for the most part, two types of robots per year. *Power Robots, ie, hanging robots(2000), Balancing Robots(2001), and Goal Robots(2002) *Finesse Robots, ie Ball Robots(2000), Big Ball Robots(2001), Ball Bots(2002) As you can see FIRST does not want the same thing every year, but they do like some form of consistency in the games from year to year. |
|
#12
|
|||||
|
|||||
|
this is purely speculation but.....
do you think that having the championship in a football stadium might have something to do with it? How bout a football like obsticle course that you would have to have your robot do automatically? probably not probable, but most certainly possible. oh, and i want to see bowling pins in a competition... have your programmers started to panic yet? |
|
#13
|
|||||
|
|||||
|
Quote:
http://www.chiefdelphi.com/forums/sh...rtus#post75580 http://www.chiefdelphi.com/forums/sh...rtus#post85607 http://www.chiefdelphi.com/forums/sh...rtus#post67800 ![]() |
|
#14
|
|||||
|
|||||
|
Quote:
Not to throw this off track. |
|
#15
|
|||||
|
|||||
|
Quote:
![]() |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| What changes to this year's game...? | DougHogg | General Forum | 16 | 20-04-2003 15:35 |
| Ok, so YOU design the 2003 game... | dlavery | General Forum | 157 | 07-01-2003 23:55 |
| Long post - this year's game was tough - here's why: | archiver | 2001 | 7 | 24-06-2002 03:31 |
| i didnt like this years game....please read | archiver | 2001 | 19 | 24-06-2002 03:23 |
| Do you think this years game will be... | Brian Savitt | General Forum | 26 | 09-12-2001 22:43 |