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Unread 16-02-2003, 01:07
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Quote:
Originally posted by Lev
There is a much easier way to do that - use a 2-sided material

1) open material editor
2) select a material slot and click on the material type button at the top (usually says Standard, Raytrace, etc)
3) Select Two-Sided from the list
4) assign the materials to each side

hope this helps
BUT the problem with that lies on that all it does is on the opposite side of the FACE (thus the INSIDE of a box) would have the other texture. The object your applying the texture to must be 2d to get it to work right :-\ i thoguht about that for a few minutes and suddenly realize waht was worng... sorry..
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