Go to Post I can't believe that I said the CD community could be patient - in December. - JaneYoung [more]
Home
Go Back   Chief Delphi > Technical > Programming
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #26   Spotlight this post!  
Unread 19-02-2003, 21:32
EbonySeraphim EbonySeraphim is offline
Registered User
#0623
 
Join Date: Jan 2003
Location: Vienna, Virginia
Posts: 37
EbonySeraphim is an unknown quantity at this point
Send a message via AIM to EbonySeraphim
Jeff_Rice: I agree. I'm just more towards using the sensors.

Azash: Last year's sensors could be quite different. They do seem to be the same, I haven't actually looked at the part number though. I also realized that the sensors trigger anything reflective, but unless you are going to have them point anywhere else but the floor, it will only trigger on two things, the white tape, and myabe the wire mesh. They work if you put them on the bottom of your robot looking down. Hence, when then sensor goes off, you know where the tape is relative to your robot to a pretty high degree.

RyanKM: I know what you mean about the different programs running. But that dial, I assume, is something you have to set before the autonomous code. Will we know wether or not we are going left or right before the match start and be allowed to change something on the robot? If the answer is yes, then good for you. Select the dead reckoning program before the match.

All you need to know is that I have enough experience. I don't want to get into how many years. And if you looked at my psuedo code, that is a basic state machine. Maybe you just overlooked that I posted a solution. In case you care about my background, I have been an aspiring game programmer so I know plenty about looping code, and running differently on a frame by frame basis to achieve a psuedo procedural algorithm. Also, I can imagine it - heck, I can see it put to code, just bug ridden and very flawed. Please try to sound less insultive next reply.

wysiwyg: Excellent solution. And that one I can't see failing unless that wheel is lifted off of the ground, which I'm almost sure won't happen in autonomous mode. I know our team has a caster wheel that wouldn't be slipping, but since that could be in any orientation, I wouldn't know what direction it move over that distance unless I had some other form of input about the orientation of the wheel.

sevisehda: I don't know if i was clear in the original post. I think most teams have overcomplicated autonomous code. Not that I have seen, but based on the questions I see on these forums, people seem to be attempting pretty complicated things that have a high chance of failure.
__________________
Ogun's Laughter is No Joke!!!
 


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
autonomous mode problem on field Chris_C Programming 17 26-03-2003 19:11
Autonomous Code From Experience EbonySeraphim Programming 7 14-03-2003 21:56
Autonomous code tutorial miketwalker Programming 2 23-02-2003 12:28
Autonomous code PBoss Programming 7 14-01-2003 15:29
Autonomous Code Adrian Wong Robotics Education and Curriculum 1 18-11-2002 22:34


All times are GMT -5. The time now is 13:05.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi