Quote:
Originally posted by sevisehda
What if you could 'tag' the third bot and take your bot out of play and put theres in. This could be as simple as 3 bots on the field for each team, 2 start activated a third is dead, every team is equiped with a 2001esk kill switch, when 1 of the active teams killed there bot the 3rd bot would activate. Or to make it more complex have an area dedicated to this 'tag'. This would give you the benefit of 6 bots but since only 4 could move it would be less 'busy' out there. Also if a bot were to throw a chain, tip over, or otherwise die you would have imediate backup (the reason alliance have always had the extra bot).
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intresting idea
i think that doing it as a 3 on 3 with each alliance only having 2 active bots at a time woud be cool, or perhaps 1 active bot at a time. It would make for an interesting game.
I think that FIRST should go back to what they did in 2001 for alliance parings. They grouped 12 bots together for a group of 3 matches, and you didn't find out which 3 you were with until 2 minutes before. It made strategy interesting. I dont like knowing exactly who my alliance partner/ opposing alliance is at the start of the day. It takes some of the fun out of it, and the surprise.