Quote:
Originally posted by Koci
The main problem with having a single ball or object of interest in a game is the fact that there is more than one robot on the field. If all four robots (assuming there are four robots in a game) go for a single object, that just equals collisions. By spacing out the game, as FIRST has always done, it decreases these collisions. In fact, this past year already had something similar to a single object, with the top of the ramp worth so many points per robot, causing a pushing and shoving match. Just imagine what will happen when this 12' x 4' area becomes the size of a soccer ball.
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That is a good point.
Basically that is what occurs often in beginner soccer games: all the kids rush for the ball.
However in games where there is a lot of passing, that doesn't happen, since many players rushing to the ball would leave a lot of opponents open to receive a pass. Maybe there is a way to encourage that aspect in our robotics match.
For one thing, robots could pass by hitting the ball or throwing it. We would probably have some robots with ball punchers, and others with ball catapults. The trick would be catching the ball or "trapping" it as per soccer. Not easy to do with a robot. Maybe using sails like Team 60's would help but the robot would have to funnel the ball into a "hand".
Like I said, the idea needs work, but it might be possible.
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FIRST Team 980, The ThunderBots
2002: S. California Rookie All Stars
2004: S. California: Regional Champion,
Championship Event: Galileo 2nd seed,
IRI: Competition Winner, Cal Games: Competition Winner
2005: Arizona: 1st seed
Silicon Valley: Regional Champion (Thanks Teams 254 and 22)
S. California: Regional Runners Up (Thanks Teams 22 and 968)