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Unread 07-05-2003, 12:02
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stevek stevek is offline
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Finally got to see the animation again. Do you remember if they played the whole thing at the Championships. Because I don't remember seeing the beginning. It helped to tie it together. I thought I remember it starting with the clip of that Teacher/Engineer talking. Anyway I was pushing to see it again because I wanted to analyze it more. I dont know what took AD so long to post it.

The Animation:
It WAS nicely done. My only complaint is that the rules call for 30sec of animation. And for an award for "Student Animation". I agree that with in that you can have video- As we did that too. But there was 30sec of actual animation going on in ours.

Did you model all the robot stuff (Like the Chain) or did you import it? The textures looked nice and the camera cutting was nice. The animation itself left something to be desired. I was told by a top animator/friend who worked on such movies as "Alien -resurrection" (he animated the alien swimming- check it out its real cool) - when they look at someones work (in his case its usually a demo reel of someone looking for a job)- they are more impressed if the person can hold their attention with a still or "locked down" camera than with a moving, panning camera. This is because a slew of mistakes or just plain lousy animation can be hidden by a moving camera. How does this apply to you. Well I don't see any major motion happening with your robot. There is a slight movement here and there but the camera does 99% of it.

I'd say if you want to improve for next year work on actual animation over the summer and then add your camera move. Camera moves aren't bad- just make it look good without it first then add the pan or tilt.

Oh and unless they change the rules- try using 3DStudio for the entire 30sec!

Last edited by stevek : 07-05-2003 at 12:13.
 


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