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Very nice, but there is a much easier way by using the damper under the dynamics objects menu. Here is a sample of how to use it. Just rotate the red box and see.
Make 2 Cylinder and place that where ever Next move the pivot points the center, (under the Hierarchy menu, affect pivot point only, center to object) Now make a damper in the dynamics menu and select bound to object's PIVOT point Select the piston and the base Now just move the cylinder around and see the fun Team 384 Animation Team Caption |
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