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In the best case scenario, 40 loops/sec is what you're going to get. That's how often the master CPU has a new data packet ready for you. Now, if you are doing a lot of "heavy" calculations in your code, you may miss one or two packets, and run slightly slower. The variable delta_t will tell you, I believe, how many packets have been missed.
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Nate Smith
nsmith@smythsoft.com
12 seasons, 4 teams, and more time logged behind the scorekeeper's table than I care to remember...
returning for 2011? only time will tell...
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