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Unread 23-11-2005, 12:59
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Re: 2006 game hints?

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Originally Posted by sciguy125
As for the object, I meant what you would get if you flatten it. A cube would be 4 sides, a tetra would be 3... So a six-sided object would be some kind of extruded hexagon.
Maybe there will be hexagonal mobile goals again?

All the speculation so far is about batons being used for the actual playing field object. But what if they weren't? Following FIRST's ball-nonball game pattern of the recent years, we're due for a ball game. What if the batons really represent parts of a goal? What if there is going to be really short goals this year? What if these batons would be connected to make a ladder-like goal? Or maybe a fence/barrier?

Batons are usually easily moved about and manupulated by a cheerleader or such, so would this mean that there will be all mobile goals on the field? Would this represent some sort of dynamic field element(s)? Or would there be goals that don't belong to any specific alliance color by default, but to the alliance that puts more balls into it (similar to tetra goal ownership)? Would robots be able to easily manipulate the balls, and score them into goals without a human player? Would human players somehow alter goal ownership?

For a person to be able to manipulate a baton, it takes practice and skill. Would this mean that there will be a very difficult task to do, that only a small number of teams can accomplish? Will the balls be odd shaped, like footballs? Would this mean that an arm/elevator would be practically necessary for the game?

And the speculation continues...


Just to clarify, when I said a six-sided object was a cube in my previous post, I was thinking of six faces on a cube.
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Unread 24-11-2005, 01:37
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Re: 2006 game hints?

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Originally Posted by artdutra04
Batons are usually easily moved about and manupulated by a cheerleader or such
That must be it!! The Human Players will have to manipulate the batons--twirl them without dropping them--for the whole match! Double points for twirling two instead of just one. And think of the safety advantage--no more interacting with those dangerous robots!

Now all we have to do is figure out what on earth the robots are supposed to do.
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Unread 24-11-2005, 13:25
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Re: 2006 game hints?

Quote:
Originally Posted by artdutra04
Would human players somehow alter goal ownership?
Maybe the human players have to beat each other with padded batons (like what the military uses for aggression training). The alliance with the most conscious member at the end gets to have their balls in goals count for double. I'm gonna go talk to the wrestling team...
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Unread 27-11-2005, 17:50
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Re: 2006 game hints?

Quote:
Originally Posted by artdutra04
Maybe there will be hexagonal mobile goals again?
Oh good, Zone Zeal meets Dyabolical Dynamics meets FIRST Frenzy. Balance the 180lb Zone Zeal goals on the teeter totter bridge from 2001, THEN hang from a pull up bar that is attached to the teeter totter (directly above the bridge's balance point of course).

Oh, and dont forget to cap the goals with a tetra or doubler ball.
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