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#1
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Re: UTC New England Scrimage
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#2
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Re: UTC New England Scrimage
As long as it's at the top, how did the game play out? Any specifics would be awesome
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#3
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Re: UTC New England Scrimage
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Also 195 is a beast. ![]() |
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#4
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Re: UTC New England Scrimage
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#5
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Re: UTC New England Scrimage
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#6
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Re: UTC New England Scrimage
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.Now we need to repair our bumpers and make a bunch of extras. You guys have lots of sharp corners on your bots ![]() |
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#7
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Re: UTC New England Scrimage
Our bumpers help up very nicely, in fact, they still look like new!
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#8
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Re: UTC New England Scrimage
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#9
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Re: UTC New England Scrimage
*cough* split thread *cough*
4 years of UTC scrimmages in one thread. interesting. |
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#10
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Re: UTC New England Scrimage
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#11
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Re: UTC New England Scrimage
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In that case: http://www.chiefdelphi.com/forums/sh...2&postcount=11 for my semi-conclusive report of the scrimmage in 2006! |
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#12
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Re: UTC New England Scrimage
I didn't get to make it, stuck in grad school all day
Feedback from my teammates has me quite curious about how the game plays out however. I thought it would be defensive and low goals but geez! Anyone have good pictures of the bots posted (Elgin looking at you). I'm not sure what my team has for video of the other bots. Pete |
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#13
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Re: UTC New England Scrimage
Gameplay for 2006:
From the observations I made, teamwork will and awareness will be key this year. 1. You need to pay attention to the period and other positions of bots on the field so you don't go offsides and cost your team many valuable points. 2. When teams work together with blocking and shooting... things happen. Shooters can be blocked, but shooters can also be effective. It is just a matter of working with the team to plan on defending the oponents shooters and opening opertunities for your own shooters. As for points, it will vary highly on the alliances. If all the aliances just try and shoot little blocking, it could be a very high scoring game. With heavy defense, every 1 point ball counts. |
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