|
|
|
![]() |
|
|||||||
|
||||||||
|
|
Thread Tools | Rate Thread | Display Modes |
|
#11
|
|||
|
|||
|
Re: Battlebots: geez...
Posted by Dan.
Student on team #10, BSM, from Benilde-St. Margaret's and Banner Engineering. Posted on 6/27/2000 10:25 PM MST In Reply to: Re: Battlebots: geez... posted by Lora Knepper on 6/27/2000 5:09 AM MST: ::This is real life engineering. There are ::restrictions to everything and anything, and you ::learn to deal, or you find another profession. What ::are you learning with Battlebots? To beat the ::living daylights out of each other?? Obviously not ::to accept the challenges of real world engineering. I agree that FIRST's contraints encourage creativity but it's exactly those restrictions that **limit** your field of knowledge. Brushless motors, gasoline engines, foam-filled rubber tires, magnesium, kevlar, and carbon fiber never enter into the picture in FIRST. I did not order and read the 40+ lbs. of catalogs and literature because of FIRST--it was because of BattleBots. There are still constraints in BattleBots (beyond the competition's restrictions.) But the constraints are amorphous and different for every person. I have limited money, limited time, limited tools that can work with limited materials, and limited knowledge. This last one--limited knowledge--is my (and pretty much anyone's) greatest constraint. Even though I can use any material I do not know about every material. So the more I learn the better I do. These constraints are FAR more difficult to work with. No one gives you a neat little box of parts and catalog with which you must build. It is FIRST--not BattleBots--that does not accept the 'challenges of real engineering.' The constraints on FIRST are there to make it *easier.* Engineers at NASA or GM have it much harder because they have ***very few constraints*** on budget and materials; it is up to them to stay on the cutting edge of numerous fields. FIRST and BattleBots are both awesome competitions. However, they are apples & oranges and can not be compared to each other because they have different purposes and different means. Ever since I got into BattleBots/Robot Wars I've become really interested in engineering design theory. I've put a link below to a little webpage with my own thoughts on the subject that will be soon be linked to my BattleBots webpage. :-Dan |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Battlebots is NOT violence | archiver | 2001 | 21 | 24-06-2002 03:29 |
| Full list of teams & competitions | archiver | 2001 | 14 | 24-06-2002 00:52 |
| Innovation FIRST Controllers & BattleBots | archiver | 2000 | 11 | 23-06-2002 23:21 |
| IT on Comedy Central | OtakuRob | Dean Kamen's Inventions | 6 | 04-12-2001 20:26 |
| BattleBots IQ | BSMFIRST | Televised Robotics | 37 | 15-10-2001 01:29 |