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#1
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Game hints for FRC...
Does anybody know when they're coming out? Lol maybe it's still too early and I'm too excited, but I'm just wondering. Also, do any teams have hints on how to decode these hints? I remember last year for Rebound Rumble there was lots of speculation on how "very fast counters" would be used for the game, but our team's guess was totally off. If you've had success, would you mind sharing some tips?
RAID 2537--G.A. |
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#2
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Re: Game hints for FRC...
The first hint came out already.
IR Transmitter (fc13-004) |
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#3
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Re: Game hints for FRC...
Let's not forget the possible nonhints ...
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#4
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Re: Game hints for FRC...
Use the search tool. There's already a month old thread on this.
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#5
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Re: Game hints for FRC...
Aaron: I think this might actually be different. It looks like his main (at least longest) point is in asking for perennial tips for analyzing hints, rather than discussion of the hints themselves. (ie thuis thread could stand perennially with or without any unresolved game hints.)
If so: I'd argue there's no wrong way to interpret a hint. (You won't actually get the game, but since when is that the point? ) They're mostly for fun. If you really do want to get somewhere, it's very hint-dependent. Use reasonable logic, recall what FIRST officials have said before (decide what to trust), and ultimately understand FIRST's goals and constraints in game development and what they logically need to in/exclude. (But where's the fun in that?) Other than that, a lot of it comes down to creative association, persistent Googling, image property lookups, and knowing (how to find) a lot of different things. Recognizing GPS coordinates, decoding poems, calculating the width of a bent polycarbonate piece based on guessing its thickness from a CAD rendering, trying to avoid nightmare flashbacks in seeing an IR transmitter on FIRST Choice (just me?)...Basically you engage in a lot of craziness for brainstorming and then analyze the results in light of cold hard logic, iterate extensively, and accept you may still be wrong (or right) and figure out how to deal with all contingencies. Does anyone else get the feeling FIRST does this for practice game analysis? And to tease us into insanity, of course. (But we knew that) If not, suggest closing so no one else falls into the trap I have. It might be kind of a fun thread, though |
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#6
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Re: Game hints for FRC...
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#7
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Re: Game hints for FRC...
Quote:
Quote:
The target's still a mile away, the weather conditions are still horrible, etc. While everyone takes multiple shots, there's no way of knowing if someone actually hit anything until you get close enough to see if (kickoff). - Sunny G. |
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#8
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Re: Game hints for FRC...
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#9
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Re: Game hints for FRC...
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- Sunny G. |
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#10
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Re: Game hints for FRC...
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#11
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Re: Game hints for FRC...
End Game -- we will be interfacing with the field to raise or lower something.
Just a Curiosity http://www.andymark.com/FIRST-Choice-p/fc13-037.htm http://www.andymark.com/FIRST-Choice-p/fc13-082.htm ![]() |
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#12
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Re: Game hints for FRC...
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Why do I believe that it will be a lifting style endgame? Because it appears as if the GDC uses the FTC endgame to test out FRC endgames (probbably in order to promote collablration between FTC and FRC teams). Take last year for example: we saw ramps being balanced. Saw that in the 2011 FTC endgame. The lifting the crates for bonus points was a huge crowd pleaser in 2012 FTC, and the GDC has done similar things for FRC the past. I'm guessing a return of the 2007 style lifting of other robots. |
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#13
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Re: Game hints for FRC...
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I was just watching some Rack 'n Roll videos the other day...man, lifting robots is so cool, I'd be excited to have that borught back! |
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#14
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Re: Game hints for FRC...
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#15
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Re: Game hints for FRC...
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I wouldn't say that the GDC uses FTC to test anything--as far as I know, we're talking about two completely separate GDCs. Now, it might be that the FRC GDC looks at past FTC games and says "Why don't we do that but put a twist on it?" and the FTC GDC looks at past years' FRC games and says the same thing. But all that does is make things confusing for anybody insisting that there's a connection, because they can't show any connection. I'd also like to point out that the very first FTC game--back when it was FVC--was an exact copy of the previous years' FRC game, played at about 1/3 scale. Just to confuse you even further, a year or so later, elements of the 2004 game appeared in another FVC game...And then the scale of the large ball on the field appeared in the 2008 FRC game. |
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