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#1
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pic: Sheet Metal with VexPro parts
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#2
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Re: pic: Sheet Metal with VexPro parts
EDIT: Nevermind I realized you are not direct driving. If you have the answers though feel free to reply.
Looks really slick. Simple and will get the job done. One question I have as I am also looking into using the vexpro components on our drivetrain: For the wheel that is direct driven from the gearbox, did you place the inner of the two Hex VersaHub towards the center of the robot from the inward-most sprocket? The reason I am asking is that I was thinking about the alignment of the sprockets since in a setup like this only directly driven wheel needs the two Hex VersaHubs while the other two need the bearings which do not add to the "stack" of the VersaHubs and Sprockets. Maybe a render of the direct-driven wheel would be easiest to understand. Also are you planning on machining the output hex shaft to a certain length to fit your design? |
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#3
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Re: pic: Sheet Metal with VexPro parts
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Were I to direct drive, I think I'd put the hex hub on the far side of the wheel and stack the sprockets and bearing hubs up on the other, otherwise the thickness of the hex hub's flange would throw off the stack up for the other wheels and your wheels would be slightly out of alignment. |
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#4
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Re: pic: Sheet Metal with VexPro parts
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What speed are you aiming for with the low gear? 6 or 7 ft/sec? Would 9.3 be considered an acceptable low gear speed? Last edited by Andrew Zeller : 10-12-2012 at 01:33. |
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#5
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Re: pic: Sheet Metal with VexPro parts
Great concept, I've spent a little time with the VEXpro CAD files myself and one my favorite parts is how much ease of maintenance was included in the design. It looks like the rear wheel would block the awesome access holes that VEX designed into the gearboxes for removing the CIMs. That is one of the reasons their mounting bracket has the cutout in the middle.
Also what chain reduction did you use in the design? I've been playing around with a couple and haven't really made a decision yet. |
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#6
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Re: pic: Sheet Metal with VexPro parts
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And low gear isn't necessarily about speed as it is about pushing power. Going to 3-4 FPS means nothing if you spin out your wheels in a pushing match. - Sunny G. |
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#7
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Re: pic: Sheet Metal with VexPro parts
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#8
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Re: pic: Sheet Metal with VexPro parts
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Your acceleration would be SUPER sluggish. |
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#9
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Re: pic: Sheet Metal with VexPro parts
Its about time for me to crack out the old CAD machine again
![]() Love the design. - Andrew |
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#10
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Re: pic: Sheet Metal with VexPro parts
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2x CIM motors, 150lbs, 100% weight on driven wheels, 0.9 speed loss const 12.5v initial battery voltage, 0.03 ohm battery resistance Gear ratio resulting in 21.33fps after speed loss: 2.07sec to 20ft 3.18sec to 40ft 1.27sec to 12fps 0.54sec to <160amp total current 3.23sec to 11v battery (battery remains under 11v for 3.23sec) Gear ratio resulting in 13.29fps after speed loss: 2.00sec to 20ft 3.40sec to 40ft 1.17sec to 12fps 0.18sec to <160amp total current 1.20sec to 11v battery Looking at the curves, most of the output distance curves for the two gears are relatively close, the velocity is worse than 13.29fps until ~1.5sec, and the higher gear will be under ~1.5x motor load and significantly lower battery voltage the entire time. Edit: When you choose a high gear ratio, you don't usually actually care about top speed. You really want to gear for either sprint-distance or time to speed, with the speed and distance adjusted based on game-specific strategy. Being tied to a specific ratio spread will also pull your high gear slightly based on where your low gear wants to be. You usually want low gear to be traction limited, at a current which is determined by your strategy (how much you want to push). Last edited by apalrd : 10-12-2012 at 11:03. Reason: more advice |
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#11
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Re: pic: Sheet Metal with VexPro parts
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The output shaft of the 2-stage ball shifter is a bit more than 1.5" long measured from the face of its housing. The rails are 3" apart -- inside face to inside face. Quote:
The ball shifter is face mounted to the inner rail and should be pretty easily removed. The slots in the belly pan around the CIM motor and the hole in the rail allow you to remove the entire transmission assembly as a whole. I've never had to replace a CIM motor on an FRC robot, so I'm not very worried about accessing their mounting holes without a bit more disassembly. |
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#12
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Re: pic: Sheet Metal with VexPro parts
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- Sunny G. |
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#13
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Re: pic: Sheet Metal with VexPro parts
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What I'm looking for is some basic "Rule of Thumb" target numbers to use to help determine overall drive train gearing. Let's assume we will be using 4" wheels. Here are some first pass numbers I came up with using the JVN Calculator, do these look like a good starting point? Game requirements will need to be considered once we KNOW what the game is, but for now, are these numbers close? If no, why not? VEXPro 2 speed Ball Shifter: 2 CIMs per tramsmission: 4" wheels: Additional chain reduction of 28:16: Low gear total reduction 14.6:1 Max speed = 5.33 ft/sec. Wheel stall 58 Nm High Gear total reduction 6.4:1 Max speed = 12.12 ft/sec. Wheel stall 25.16 Nm From your experience(s), are the numbers in the ballpark? Remember, I'm just looking for "Rule of Thumb" and why they are right or wrong. |
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#14
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Re: pic: Sheet Metal with VexPro parts
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Is there a specific equation you are using to relate output speed of CIMs to current draw or voltage drop? Would you be able to PM me the spreadsheet you made? Thanks for the help. |
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#15
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Re: pic: Sheet Metal with VexPro parts
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I use a spreadsheet originally created by John V-Neun to calculate most of this. 2008 version 2004 version In general, everything can be modeled with basic physics equations, calculated iteratively. For example, you can use your current speed and voltage to calculate the motor output torque, which you can use to calculate your acceleration, which you can integrate to get velocity. JVN's spreadsheet is very good. I usually use the 2008 version to model mechanisms (arms, elevators) and the 2004 version to model drivetrains. The 2004 version includes acceleration and sprint-distance graphs, which are very nice. As to your original question, usually low gear is designed to be traction-limited at 40 amps per motor. Getting this right is usually slightly lower priority than getting high gear correct, usually low gear is what it is (especially since most gearboxes only come in one or two ratio spread options). For FRC robots with ~1.2cof and 4 CIMs, this is somewhere around 5.5fps. |
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