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#1
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Vision Targeting for Aerial Assist 2014
Alright what are some ideas for vision targeting this year for the 2014 game? My ideas were to for autonomous use the hot zones to target.
Any ideas what are your ideas. I'm currently looking at the game/arena setup PDF. |
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#2
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Re: Vision Targeting for Aerial Assist 2014
It seemed pretty clear that that was the intention of the hot zone from the very beginning.
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#3
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Re: Vision Targeting for Aerial Assist 2014
Track the hot zone, the balls (calculate its speed and go to where it will be autonomously), track other robot and pass the ball so it will meet them in their path. Track opposing robot so you can autonomous move around them. Track the vision tape on the wall and index from that.
Not going to lie, this this very elementary stuff. |
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#4
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Re: Vision Targeting for Aerial Assist 2014
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#5
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Re: Vision Targeting for Aerial Assist 2014
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#6
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Re: Vision Targeting for Aerial Assist 2014
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thanks a lot! |
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#7
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Re: Vision Targeting for Aerial Assist 2014
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But I don't see how you can possibly argue that tracking other robots and/or flying ball(s) is elementary. That betrays either a misunderstanding of how difficult it really is, or such a deep mastery of computer vision that you've forgotten how difficult it is to the inexperienced. I'll assume the latter. |
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#8
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Re: Vision Targeting for Aerial Assist 2014
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The ball is a fairly easy. You already know how big the ball is (therefore its diameter). You could simply use the area of the ball to calculate how far away it is. It would take some testing, but it is very doable. Then the same math applies to the previous example. |
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#9
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Re: Vision Targeting for Aerial Assist 2014
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This is simpler than what it seems. Have you gotten pence installed with python bindings or Windows c++? Read 341's vision whitepaper!!! |
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#10
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Re: Vision Targeting for Aerial Assist 2014
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R13 ROBOT elements created before Kickoff are not permitted. ROBOT elements, including software, that are designed before Kickoff are not permitted, unless they or their source files are publicly available prior to Kickoff.I hope that you did outsource it before Kickoff as I am interested in seeing your techniques as a learning tool for my team's programmers. Please include a publicly available link to your source code. |
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#11
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Re: Vision Targeting for Aerial Assist 2014
I doubt there will be much practical use in tracking anything but the hot zone. Anything else and you're adding unreliable gimmicks to your code. Letting the drivers practice for a few extra days at picking up and shooting is most likely much more beneficial than a ball tracking algorithm.
What I'm worried about is the brightness of the led strips around the hot zone. It seems like they will be a bit dim to track. If anyone has seen stills of teams using the reflective tape, you will see that the leds have to be blindingly bright for them to be as easy to destinguish. |
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#12
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Re: Vision Targeting for Aerial Assist 2014
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http://www.youtube.com/watch?v=8-vZm...ru_5& index=3 |
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#13
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Re: Vision Targeting for Aerial Assist 2014
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#14
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Re: Vision Targeting for Aerial Assist 2014
I am seeing at least two strands of assumptions in this thread.
Identifying specific objects and tracking them under ideal conditions is an very interesting, worthwhile and fairly achievable project within the skill set of many capable teams. Doing so in the real world on a robot, in competition, with intervening fast moving objects, variable lighting, possible network issues (if DS processing), another team playing heavy defense on you, then relying on the data to perform a critical dynamic function on your robot is a totally different scale of problem. |
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#15
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Re: Vision Targeting for Aerial Assist 2014
Since auto is the only part where a single robot can score competitively by itself i think it will be even more important than usual to score the max possible in auto. At weaker districts and regional teams that can score their alliance partners balls in the hot goal will be far ahead of most other teams. To me vision tracking of balls and hot goals in auto is a top priority
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