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#1
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Autonomous vs. Tele-op
Could an alliance decide not to 'score' during the Autonomous mode and then use all three balls during tele-op? This would create a great advantage for alliances that can successfully pass and toss over the truss.
If an alliance can keep balls until tele-op, it is to their advantage to use those three to rack up 'assist' and 'truss' points - however they lose time. What loopholes am I missing? |
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#2
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Re: Autonomous vs. Tele-op
The first CYCLE doesn't begin until all AUTONOMOUS balls are scored. All TELEOP scoring must occur during a CYCLE.
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#3
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Re: Autonomous vs. Tele-op
I am almost positive you can't receive assist points until all 3 balls from auton are scored. Thus a new ball comes into play and you start to earn assist points.
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#4
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Re: Autonomous vs. Tele-op
And I am almost positive your post helps no one. Quote a rule or don't post, "almost positives" don't help anyone.
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#5
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Re: Autonomous vs. Tele-op
I do believe I was right, I'm sorry if I didn't have time to go back to the rules and cite a specific rule, I gave the gentleman the correct answer, there was no need to be so harsh about my statement. I read the rules, I do believe I know what is going on.
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#6
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Re: Autonomous vs. Tele-op
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Keep that in mind for next time you answer someone's question ![]() |
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#7
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Re: Autonomous vs. Tele-op
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#8
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Re: Autonomous vs. Tele-op
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#9
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Re: Autonomous vs. Tele-op
So if you miss in autonomous you are in big trouble because you have to score that ball before you can actually start getting points?
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#10
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Re: Autonomous vs. Tele-op
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