|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
|
|
Thread Tools |
Rating:
|
Display Modes |
|
|
|
#1
|
|||||
|
|||||
|
VEXpro Build Blitz 2015
As part of our VEXpro 2015 Product Unveiling yesterday, we also announced our plans for Build Blitz 2015.
http://www.vexrobotics.com/vexpro/ex...ild-blitz-2015 Quote:
We'll use this thread to keep the community up to date on all our progress. For full details and updates be sure to check out www.BuildBlitz.com, as well as our VEXRoboticsTV YouTube Channel and our @BuildBlitz Twitter page. If you have any questions or feedback, please share it with us! Build Blitz is designed for the community and we want to make sure all your voices are heard! Last edited by Karthik : 17-12-2014 at 13:33. |
|
#2
|
|||
|
|||
|
I for one will be looking forward to these videos. VEX only continues to impress me with what they are doing for the robotics community.
|
|
#3
|
|||
|
|||
|
Re: VEXpro Build Blitz 2015
This is an interesting development with Build Blitz. While I personally will miss seeing fully functional robots within 3 days of kickoff, this is a great compromise between the two sides of the argument.
In fact, if you guys develop your educational resources accordingly, we may actually see an increase in the variety of designs for less experienced teams. That's always great to see! Looking forward to the second edition of Build Blitz . |
|
#4
|
||||
|
||||
|
Re: VEXpro Build Blitz 2015
The fun just got a little harder ... perhaps ... thanks for continuing to serve the community ... looking forward to the resources.
Will you be sharing the schedule (I assume) you have developed of which specific resources you expect to release on which date starting on January 5th? I ask because I want to adjust our schedule to take full advantage of your input. |
|
#5
|
|||
|
|||
|
Re: VEXpro Build Blitz 2015
I'm extremely pleased with this development, and think this will be a fantastic resource for the coming year. Thanks for putting such an emphasis on getting and responding to community feedback.
|
|
#6
|
|||||
|
|||||
|
Re: VEXpro Build Blitz 2015
We want to be careful with committing to any dates prior to kickoff; so much of what we develop is going to be game specific, we don't want to over commit prior to knowing the game. Once we wrap our heads around the game and decide what resources we're focusing on, we'll publish a detailed timeline of what to expect. Now in terms of generalities, we hope to be developing and releasing our Build Blitz resources across the the first week of the build season.
|
|
#7
|
||||
|
||||
|
Re: VEXpro Build Blitz 2015
This idea of not building complete robots and focusing on educational materials is a really good development. I hope the other quick build teams take a similar approach. Having solutions just handed to students has always seemed to me to be depriving them of the valuable experience of prototyping and dreaming. It's all too easy to look at something that works and say "let's do that."
|
|
#8
|
||||
|
||||
|
Re: VEXpro Build Blitz 2015
Quote:
|
|
#9
|
||||
|
||||
|
Re: VEXpro Build Blitz 2015
Quote:
Personally, I love this new direction. Focusing on educational materials and prototyping various ideas will hopefully help to increase creativity and diversity in Design, without giving teams an "easy out" of copying a complete robot they know works. |
|
#10
|
||||
|
||||
|
Re: VEXpro Build Blitz 2015
I think this is a good development. Even though I am firmly in the camp that believes the three day builds have been good for FRC. I just spent a lot of time going through our old match videos and trying to grab good pictures of as many of the robots we have played with and against as possible. As a side project I was also looking at robot designs. And one thing that is clear to me is that the last couple of years have seen a significantly higher percentage of functional robots. And once I subtracted out all of the box on wheels (or box on wheels with non-functional devices) robots I did not see a lessening of variety.
That said, if this project helps teams with ideas about how to develop prototypes without complete robot designs I think it will be a positive development for FRC. I think that the biggest problem many rookies have is that limited experience and limited resources often inhibit the development of prototypes. I think that sometimes older, more well-resourced with experience teams tend to forget how much their institutional knowledge plays into their development process, because to them it just is a part of the process. This seems to me to be a good way to increase that knowledge base across the FRC community. |
|
#11
|
||||
|
||||
|
Re: VEXpro Build Blitz 2015
Quote:
My impression from from Karthik said above (though I'm certainly just speculating here) is that they plan to release game specific designs or ideas, just not a whole robot. Why waste time building a drivetrain when you do more service by building another arm or pick-up mechanism? I think this is a pretty great idea. We'll see later what the full plans are, though I'm currently expecting more than just videos talking about design techniques or documents of educational material. |
|
#12
|
|||
|
|||
|
Re: VEXpro Build Blitz 2015
The plan to roll out content over the course of the first week, I think, is one of the most important improvements. Last year, I felt it was simply too much, too quickly - much of the important process that led to the designs (brainstorming, prototyping, tuning) were washed out in mad rush of the 3-day build. At the end of it, it was common to have students wanting to copy aspects of the different robots without any firm motivation other than "it looked good on the reveal video."
It sounds like it'll be much easier to parse the information this year (what works well, what doesn't, and most importantly why that's the case), which is very important. Last edited by Oblarg : 17-12-2014 at 19:16. |
|
#13
|
||||
|
||||
|
Re: VEXpro Build Blitz 2015
I do not see this as a positive development. I won't go outright and say I dislike it but I feel this will narrow the designs we see even more than in Ri3D.
Now we'll see the same VEX designs repeated over and over by all teams using the same pre-fabricated parts. We'll have some nice looking robots and VEX will have a bigger pocketbook. |
|
#14
|
|||
|
|||
|
Re: VEXpro Build Blitz 2015
Quote:
Anecdotally, in 4464's rookie year we did not have the money nor manpower to pursue prototypes if we did not know that they would eventually pan out. The Ri3D two-wheel linear shooter made our robot possible that year - not because we copied it exactly (we didn't - our robot was a full-court shooter and looked very little like theirs), but because they demonstrated a working proof-of-concept and we could purchase the parts for a similar design with the confidence that they would eventually make it onto our robot. That was invaluable. |
|
#15
|
|||||
|
|||||
|
Re: VEXpro Build Blitz 2015
Quote:
|
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|