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#1
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Sonic Shifter CAD
Andymark provides a .STEP file on the Sonic Shifter page, but when I open it in Solidworks, the entire assembly is undefined, lacks materials, is completely unmated and has some of the wrong parts for my application (drive axle and shifter). What is the best strategy for turning this into a usable model?
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#2
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Re: Sonic Shifter CAD
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Before we can answer your question about turning it into a usable model, we need to know what you plan to use it for. |
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#3
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Re: Sonic Shifter CAD
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#4
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Re: Sonic Shifter CAD
I did eventually bite the bullet and define everything. For those interested, I'm drawing up a WCD chassis concept that we will likely use for this coming season. I think everything's good now.
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#5
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Re: Sonic Shifter CAD
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If there are specific components that need to be re-positioned then I go back and "Float" them before mating them to other fixed components. I haven't had any problems yet. |
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#6
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Re: Sonic Shifter CAD
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If the assembly is modified, I just keep the same weight unless there are some really dramatic changes, in which case I add materials. |
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#7
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Re: Sonic Shifter CAD
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To the OP, re-constrain the whole thing, if nothing else it is 15 minutes of good practice. |
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#8
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Re: Sonic Shifter CAD
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#9
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Re: Sonic Shifter CAD
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The vexpro 3 CIM Ball Shifter comes in as over 60 individual parts and contains 3 subassemblies down to the balls in the shifter. Regardless of the gearing spread used, the mounting points and overall size of the gearbox does not change except for two external gears. I would be impressed to see it fully constrained by a student in 15 minutes. Half the time I delete all the internal gears to make it load faster in the assembly. The sonic shifter has fewer parts and could probably be constrained in 15 minutes. It is good practice, especially if you haven't physically assembled one before. Unfortunately in FRC I'm often using the CAD as an easy mounting pattern reference. |
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