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#1
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Tote Bot vs. Container Bot?
My team is debating whether it would be more useful to build a robot that can stack totes or place containers on top of totes.
It seems like a good "container bot" might be picked by an alliance captain in the finals because of its specialty. However, the "container bot" doesn't seem like it will be very useful on its own (especially if it's randomly paired with no tote-stacking robots), and if it can't stack the container accurately well... mmm... not so good. I figure there will probably be lots of good "tote bots" (maybe for good reason), so "container bots" might find a niche. Thoughts? |
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#2
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Re: Tote Bot vs. Container Bot?
I think most bots that are tote-bots can become tote + container bots with a few small modifications.
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#3
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Re: Tote Bot vs. Container Bot?
Container bots can get points on their own, assuming they're decent at their job.
They can push a tote into a scoring zone without a "tote manipulator"(possibly a stack of 2 straight from the human player). They can also have a driving alliance partner do this. They can then get litter from a human player, which is possible, as shown here. https://www.youtube.com/watch?v=sH0Gv2w8l0E Then they can stack that container on top of the crate(or stack of 2 crates). This 'stack' is worth 12 points, 18 points if its 2 totes high. You could conceivably do this 7 times in a qualification match(if you get all containers from middle(which I imagine you'd start doing in auto), which is an appreciable number of points, 84 or 126. Depending on the efficiency of a tote bot(and the efficiency of a container bot), this could be more points than a tote bot in a match. Their 'stack'(with 1 tote, container, and litter) is worth as much as a 6-high stack. With 2 totes, they're doing even better. Last edited by tStano : 04-01-2015 at 23:31. Reason: fixed tense issues |
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#4
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Re: Tote Bot vs. Container Bot?
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I think that this would fill out the match time for an average capability robot and add some decent points. Operating on its own without the ability to lift totes at all, this machine could make 12 point stacks (pushing 1 tote up and placing a Littered Bin on top), which is (probably) easier than the equivalent 6-tall Tote stack. Pro: A one trick pony is easier to optimize Con: Dependent on other stackers for full potential; dependent on the # of Bins available I think that a robot that can perform those tasks reliably will probably seed lower than the consistent Tote stackers, but would be valuable in Playoffs. |
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#5
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Re: Tote Bot vs. Container Bot?
Without having tried to design a robot yet, my feeling is that a combination robot that can make small stacks, but reliably put a container upright on any stack, would get you further than a robot that can only make tall stacks, but not put a container on those tall stacks.
It won't be easy. |
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#6
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Re: Tote Bot vs. Container Bot?
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With three different shaped game elements, this game provides an opportunity to be stellar in one particular shape, and be very valuable to the alliance. Without a doubt top tier teams will have an effective tote stacking robot, some of them making even 6 high stacks. To perfectly compliment their abilities for a maximum score possible, a team would need to be able to put a recycling container on a stack at least two high, maybe even one high. If we were to be able to put a recycling bin on a stack at least two high consistently, we would undoubtedly be picked for eliminations. Figure One shows the different point values for the different combinations of stacks. http://www.chiefdelphi.com/media/photos/41100? Figure One As you can see, just stacking on a two tote stack with a litter inside would give us 18 points, then if another team could stack that on another two stack tote, we would get a total of 30 points. With the three given bins, we could get at least 60 points a match just by having one robot on our alliance that can stack totes two high. If we only had push bots on our alliance, we could score at least 18 points. This is possible because of two benefits from the feeder station. One, that the human player can stack two crates, with a slight bump of the first one from the robot. The other is that the human player can manipulate the litter into a recycling bin. Combine these two and you could have one push bot go to a feeder station and create a stack of two, then the other push it to one of the scoring platforms. Our robot will pick up one of the pre placed bins, go to the feeder station, and receive a pool noodle, then place the whole stack on the stack made by the kitbots. This could be repeated several times to gain 36 points using our preplaced bins. Our main focus is eliminations, being picked by the right teams, and this year there are no shortage of advanced teams at our regional. If we are able to stack four bins with litter on totes consistently, we would without a doubt get picked. If we were on an alliance with an elite team capable of scoring totes at least four high, we would be able to score more than 120 points, and all we would have to do is put the recycle bin with litter on top of a grey tote since the tote bot can top his stack with a tote with a recycle bin already on it. In elims, we could start by facing our bin on the left side of the field, then driving forward and picking up the bin, then backing all the way up into the auto zone. As soon as the match begins, we drive forward and load a litter into our bin, raise the bin, the human player puts out a tote, we set our bin with litter on top of the tote. We then drive to get the next bin, bring it to the human player, repeat the process, and then grab our third bin, repeat. Finally, we would go to the step and pick up a fourth bin, and if we have time take it to the feeder station and load it with litter, then place it on a tote. Every time we place a bin on a tote, we are relying on our alliance member to pick up the tote and either move it or score it. Unless we adapt our forklift to be able to lift both totes and recycle bins, which wouldn’t be hard because totes are several inches longer than the bins, so we could pick the totes up long ways without interfering with our main priority, the bins. |
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#7
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Re: Tote Bot vs. Container Bot?
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#8
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Re: Tote Bot vs. Container Bot?
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Here is Ri3D team greenhorn doing it with three, they moved relatively slow, but with two or one it would be even quicker. https://www.youtube.com/watch?v=I6iuWBKRj4Q#t=206 Last edited by Canon reeves : 06-01-2015 at 09:02. Reason: Found sufficient video |
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#9
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Re: Tote Bot vs. Container Bot?
You sure would! But in real life, I don't see that happening in any of our qualifying matches at the regionals we're attending. I'm pretty sure we're going to need to be able to at least make short stacks, and put a container on top of them ourselves, if we want to be one of the teams picking an alliance.
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#10
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Re: Tote Bot vs. Container Bot?
After some testing last night our team found that a stack of 6 totes is relatively stable. The container on top however... different story, but not impossible to move around. With a sturdy (and robust) mechanism, stacks of 6 totes + container + noodle shouldn't be that far out out of the reach of most teams. This is provided that teams demonstrate patience and good planning.
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#11
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Re: Tote Bot vs. Container Bot?
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Best of luck this season! |
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#12
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Re: Tote Bot vs. Container Bot?
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Also, since my team has taken to calling the containers "recycling bins", we're calling these two options "Totes Ma Goats" and "Mercedes Bins". We're still looking at our feasibility for both designs at the moment. |
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#13
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Re: Tote Bot vs. Container Bot?
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#14
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Re: Tote Bot vs. Container Bot?
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#15
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Re: Tote Bot vs. Container Bot?
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Are you going to name your robot "Janis"? |
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