Go to Post I think FIRST is probably close to the farthest you can get from 'gangsta', outscored only by the math team. - Tom Bottiglieri [more]
Home
Go Back   Chief Delphi > Competition > Rules/Strategy
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Closed Thread
 
Thread Tools Rating: Thread Rating: 4 votes, 5.00 average. Display Modes
  #1   Spotlight this post!  
Unread 01-06-2015, 12:39 AM
Munchskull's Avatar
Munchskull Munchskull is offline
CAD Designer/ Electrical Consaltant
AKA: Anthony Cardinali
FRC #0997 (Spartan Robotics)
Team Role: CAD
 
Join Date: Jan 2013
Rookie Year: 2013
Location: Corvallis, OR
Posts: 491
Munchskull is a splendid one to beholdMunchskull is a splendid one to beholdMunchskull is a splendid one to beholdMunchskull is a splendid one to beholdMunchskull is a splendid one to beholdMunchskull is a splendid one to beholdMunchskull is a splendid one to behold
Contested Containers

This year the red and blue alliance may not be competing directly against one another match by match, however the are still competing for the Containers in the center, how do you thing those four contested Container will affect the game?

Will the majority holder score highest 10%/20%/30% of the time?

How will these four Containers shape Recycle Rush?
__________________
“In theory, theory and practice are the same. In practice, they are not.” ― Anonymous
Anthony Cardinali
4th year of FRC
Class of 2017



  #2   Spotlight this post!  
Unread 01-06-2015, 12:42 AM
Rick Wagner's Avatar
Rick Wagner Rick Wagner is offline
Registered User
FRC #3008 (Kalani Robotics)
Team Role: Mentor
 
Join Date: Jan 2006
Rookie Year: 2003
Location: Honolulu, Hawaii
Posts: 188
Rick Wagner is a splendid one to beholdRick Wagner is a splendid one to beholdRick Wagner is a splendid one to beholdRick Wagner is a splendid one to beholdRick Wagner is a splendid one to beholdRick Wagner is a splendid one to beholdRick Wagner is a splendid one to behold
Re: Contested Containers

The containers on the step will be the key to the game this year. I think many teams will have an autonomous mode to get them, rather than get the autonomous points.
  #3   Spotlight this post!  
Unread 01-06-2015, 12:46 AM
Rangel(kf7fdb)'s Avatar
Rangel(kf7fdb) Rangel(kf7fdb) is online now
John Rangel
FRC #0842 (Falcon Robotics)
Team Role: Mentor
 
Join Date: Jan 2010
Rookie Year: 2009
Location: Phoenix, AZ
Posts: 715
Rangel(kf7fdb) has a reputation beyond reputeRangel(kf7fdb) has a reputation beyond reputeRangel(kf7fdb) has a reputation beyond reputeRangel(kf7fdb) has a reputation beyond reputeRangel(kf7fdb) has a reputation beyond reputeRangel(kf7fdb) has a reputation beyond reputeRangel(kf7fdb) has a reputation beyond reputeRangel(kf7fdb) has a reputation beyond reputeRangel(kf7fdb) has a reputation beyond reputeRangel(kf7fdb) has a reputation beyond reputeRangel(kf7fdb) has a reputation beyond repute
Re: Contested Containers

Depending on how many robots are able to get containers in auto, we may even see The Container Agreement happening in non final matches. This would only really be a thing at champs if it happens at all.
__________________
2011-2014 Arizona Regional Winners
2012 Dean's List Winner
2012-2013 Team President
2013 8th Place Robosub Competition
2014-? Mentor


  #4   Spotlight this post!  
Unread 01-06-2015, 12:55 AM
Munchskull's Avatar
Munchskull Munchskull is offline
CAD Designer/ Electrical Consaltant
AKA: Anthony Cardinali
FRC #0997 (Spartan Robotics)
Team Role: CAD
 
Join Date: Jan 2013
Rookie Year: 2013
Location: Corvallis, OR
Posts: 491
Munchskull is a splendid one to beholdMunchskull is a splendid one to beholdMunchskull is a splendid one to beholdMunchskull is a splendid one to beholdMunchskull is a splendid one to beholdMunchskull is a splendid one to beholdMunchskull is a splendid one to behold
Re: Contested Containers

That is what I am thinking. Part of my team (including me) wants a three tote auto however I am woundering whether the ability to grab the totes is going to be more important. Using my quick brain math if you pull the three tote auto off you get 20 points plus what ever your other teams can do most likely move so that would be a 24 pt auto. However is you could grab at least one Container you could get up to 30pt because you choose that instead. But that is with a six stack if you do a five stack it becomes a 26pt bonus and with a four stack it is a 22 pt bonus. Those are calculations done assuming you get a litter and I was not counting the 2 pt per Tote. So with out liter the profit drops down to, six stack= 24pt, five stack= 20pt, ect.

So my additional question is, should you go for 3 Totes during auto or the Containers?
__________________
“In theory, theory and practice are the same. In practice, they are not.” ― Anonymous
Anthony Cardinali
4th year of FRC
Class of 2017



  #5   Spotlight this post!  
Unread 01-06-2015, 01:03 AM
Rick Wagner's Avatar
Rick Wagner Rick Wagner is offline
Registered User
FRC #3008 (Kalani Robotics)
Team Role: Mentor
 
Join Date: Jan 2006
Rookie Year: 2003
Location: Honolulu, Hawaii
Posts: 188
Rick Wagner is a splendid one to beholdRick Wagner is a splendid one to beholdRick Wagner is a splendid one to beholdRick Wagner is a splendid one to beholdRick Wagner is a splendid one to beholdRick Wagner is a splendid one to beholdRick Wagner is a splendid one to behold
Re: Contested Containers

For the top alliances and high scoring matches, the containers may prove to be the scarce resource. A weaker alliance against a strong alliance may find it beneficial to get the containers simply to deny them to the opposition.

That being said, getting containers in auto mode is not trivial. If totes are not moved out of the way, a long reach will be required.
  #6   Spotlight this post!  
Unread 01-06-2015, 01:29 AM
asid61's Avatar
asid61 asid61 is offline
Registered User
AKA: Anand Rajamani
FRC #0115 (MVRT)
Team Role: Mechanical
 
Join Date: Jan 2014
Rookie Year: 2013
Location: Cupertino, CA
Posts: 2,210
asid61 has a reputation beyond reputeasid61 has a reputation beyond reputeasid61 has a reputation beyond reputeasid61 has a reputation beyond reputeasid61 has a reputation beyond reputeasid61 has a reputation beyond reputeasid61 has a reputation beyond reputeasid61 has a reputation beyond reputeasid61 has a reputation beyond reputeasid61 has a reputation beyond reputeasid61 has a reputation beyond repute
Re: Contested Containers

One mentor suggested just a wedge sweeper mechanism to literally just wedge alll the upside down totes out of the way and throw all of the bins in the center onto your side. Because that's a passive component, it's definitely possible to have two or more of these robots on your team to grab as many bins as possible during auton.
Even though your seed is determined by your points, in elims the good teams will need more than three bins. Denying the bins to your opponent is pretty much a win, or at least a very severe blow, so being a second or third pick bot with a sweeper could work.
  #7   Spotlight this post!  
Unread 01-06-2015, 03:45 AM
wilderbuchanan wilderbuchanan is offline
Registered User
FRC #3408 (Killobyte Cubs)
Team Role: CAD
 
Join Date: Dec 2014
Rookie Year: 2011
Location: Los Angeles
Posts: 35
wilderbuchanan is an unknown quantity at this point
Re: Contested Containers

Do you guys really think that that many Totes will be stacked. I mean the 30 at the feeder station plus 28 in the landfill. Thats 60 totes by itself. The time spent stacking all of those could be spent on stacking up to 7 recycling bins resulting in many more point. Also throw in the coopertition and i think that stacking 60 totes, unless a team develops some huge machine that can stack a tote a second etc, will be unlikely at most of the regional events. I do think that going in getting the recycling bins in autonomous could be very beneficial.
  #8   Spotlight this post!  
Unread 01-06-2015, 04:42 AM
Noudvanbrunscho's Avatar
Noudvanbrunscho Noudvanbrunscho is offline
Scout mentor
FRC #4481
 
Join Date: Sep 2014
Rookie Year: 2012
Location: The Netherlands
Posts: 82
Noudvanbrunscho is a jewel in the roughNoudvanbrunscho is a jewel in the roughNoudvanbrunscho is a jewel in the rough
Re: Contested Containers

My prediction of this game is that the Containers on the step are going to be very important in Saint Louis. I truly think that there are going to be teams who can get 2 or mabye even 4 Containers off the step during AUTO, and place them in the auto zone (those are worth points aswell!?). If your alliance has 7 Containers and your opponent only have 3, it's going to be very hard for them to beat you. Looking forward to see this strategy, but i think you won't see it in most regionals.
  #9   Spotlight this post!  
Unread 01-06-2015, 07:44 AM
RunawayEngineer RunawayEngineer is offline
Master Commander of All Things Tech
AKA: Ches
FRC #0801 (Horsepower)
Team Role: Tactician
 
Join Date: Apr 2014
Rookie Year: 2003
Location: Merritt Island
Posts: 66
RunawayEngineer is a splendid one to beholdRunawayEngineer is a splendid one to beholdRunawayEngineer is a splendid one to beholdRunawayEngineer is a splendid one to beholdRunawayEngineer is a splendid one to beholdRunawayEngineer is a splendid one to beholdRunawayEngineer is a splendid one to behold
Re: Contested Containers

Einstein is going to be decided by a race for the RCs in the middle.
At that level, stacking high is going to be commonplace, so they are going to be worth bundles of points. Also - teams at that level will run out of RCs every match. Between 6 high-caliber robots, the 10 most potent scoring items on the field will be scored every single match. The team who controls the most will win (a majority of the time).
Disallowing your opponent from using the most efficient scoring item alone is worth it - giving it to yourself is doubly worth it. Each one is worth potentially 6 points for the Litter score plus the height value - which is as much as 24. So there is 120 points in the middle of the field that could swing either way. Of course, not every one will be used to its maximum potential - but it is obvious to me that that many points is easily worth compromising other autonomous tasks.
  #10   Spotlight this post!  
Unread 02-10-2015, 12:02 AM
cglrcng cglrcng is offline
Registered User
FRC #0060
 
Join Date: Jan 2013
Location: Kingman, AZ
Posts: 420
cglrcng has a reputation beyond reputecglrcng has a reputation beyond reputecglrcng has a reputation beyond reputecglrcng has a reputation beyond reputecglrcng has a reputation beyond reputecglrcng has a reputation beyond reputecglrcng has a reputation beyond reputecglrcng has a reputation beyond reputecglrcng has a reputation beyond reputecglrcng has a reputation beyond reputecglrcng has a reputation beyond repute
Re: Contested Containers

Quote:
Originally Posted by wilderbuchanan View Post
Do you guys really think that that many Totes will be stacked. I mean the 30 at the feeder station plus 28 in the landfill. Thats 60 totes by itself. The time spent stacking all of those could be spent on stacking up to 7 recycling bins resulting in many more point. Also throw in the coopertition and i think that stacking 60 totes, unless a team develops some huge machine that can stack a tote a second etc, will be unlikely at most of the regional events. I do think that going in getting the recycling bins in autonomous could be very beneficial.
There is a maximum possibillity of up to 40 Totes for each (one side steals or captures the whole shelf, though rarely will that occur I would think), side in the landfill and 30 outside of the field (=70 possible total Grey Totes for 1 side, which would leave the other only 58 Tote Max., or some combination thereof) + a maximum of 7 RC's at the beginning of the game.

(Stealing or Capturing from the shelf all of both RC's and all the Grey Totes), is the smartest thing to attempt to do. 3 Robots building 6 high capped stacks will be fairly fast as many can stack locally in different areas, and deliver far more than 1 tote per trip. (One consistant tightly packed scoring platform wall 6 High w/ every other 6 High stack capped w/ an RC =at least 60 Totes+5 RC's+5 Litter for just 1 wall. There is another scoring platform to fill yet.

You just did not account for the other 12 Grey contested Totes also on the shelf, in your formula above. As more and more practice progresses, stacking will become second nature. And working together will become first nature. Stack, deliver stacks, someone backs into and packs the wall towards the backstop, cap the stack. Off to stack more. Tight locked in walls will be the big very stable winners!

There will be plenty of bots that can stack 3~5 high w/ an RC cap and deliver them to cap the shorter built tight packed stacks. A 1~2 high Tote Stack w/ an RC+Litter cap is very stable. Easy to cap an existing 4~5 high tight packed Tote stack on the platform without having to grapple that last
3" of the bottom of the RC and lift into place last. Lifting a short stack without driving anywhere will allow others from the other side to bottom feed in easily. There are many ways to work together to build those walls. Those that do work together well, will be rewarded highly.

Building a tight wall will require you to cap every other stack maximum though, not every stack, as the RC's are much wider at the tops than the bottoms.
  #11   Spotlight this post!  
Unread 01-10-2015, 12:59 PM
BERTEvan's Avatar
BERTEvan BERTEvan is offline
Registered User
FRC #0133 (Bonny Eagle Robotics Team (BERT))
Team Role: Leadership
 
Join Date: Jan 2015
Rookie Year: 2012
Location: Standish, ME
Posts: 4
BERTEvan is an unknown quantity at this point
Re: Contested Containers

My team doesn't see that the containers on the step are crucial, due to the fact that games are based on points and not wins and losses. Can somebody give a detailed explanation of the importance of the step containers?
  #12   Spotlight this post!  
Unread 01-10-2015, 01:16 PM
SciBorg Dave SciBorg Dave is offline
Registered User
AKA: Dave Tharp
FRC #5920 (VIKotics)
Team Role: Mentor
 
Join Date: Nov 2011
Rookie Year: 2012
Location: Palouse WA
Posts: 209
SciBorg Dave is a splendid one to beholdSciBorg Dave is a splendid one to beholdSciBorg Dave is a splendid one to beholdSciBorg Dave is a splendid one to beholdSciBorg Dave is a splendid one to beholdSciBorg Dave is a splendid one to behold
Re: Contested Containers

During seeding matches the step can will not be important.
During elims very few teams will go for them.
When team reach worlds the further they go the more important they will become.
  #13   Spotlight this post!  
Unread 01-10-2015, 01:39 PM
Rick Wagner's Avatar
Rick Wagner Rick Wagner is offline
Registered User
FRC #3008 (Kalani Robotics)
Team Role: Mentor
 
Join Date: Jan 2006
Rookie Year: 2003
Location: Honolulu, Hawaii
Posts: 188
Rick Wagner is a splendid one to beholdRick Wagner is a splendid one to beholdRick Wagner is a splendid one to beholdRick Wagner is a splendid one to beholdRick Wagner is a splendid one to beholdRick Wagner is a splendid one to beholdRick Wagner is a splendid one to behold
Re: Contested Containers

It's all about maximizing your point score. High points are high points whether at a regional or at Champs.
  #14   Spotlight this post!  
Unread 01-10-2015, 01:51 PM
IronicDeadBird's Avatar
IronicDeadBird IronicDeadBird is offline
Theory Crafting Fo days...
AKA: Charles Ives "M" Waldo IV
FRC #1339 (Angelbots)
Team Role: Tactician
 
Join Date: Feb 2014
Rookie Year: 2005
Location: Colorado
Posts: 941
IronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond repute
Re: Contested Containers

Quote:
Originally Posted by Rick Wagner View Post
It's all about maximizing your point score. High points are high points whether at a regional or at Champs.
I can't quote everything you said enough. The game here is resource management and it is so well designed that the resource management changes and adapts to the level of play. This game is a mixture of optimization of a task and short vs long term rewards. Burst out points up front? Let the points mature with multipliers? I hope you don't mind this is going to be thrown at a certain team I work with.
__________________
HERO 俺を讃える声や 喝采なんて 欲しくはないさ
#GLITTERFORCEHYPE!
Play is for kids this is serious...
  #15   Spotlight this post!  
Unread 01-12-2015, 09:09 PM
Lil' Lavery Lil' Lavery is offline
TSIMFD
AKA: Sean Lavery
FRC #1712 (DAWGMA)
Team Role: Mentor
 
Join Date: Nov 2003
Rookie Year: 2003
Location: Philadelphia, PA
Posts: 6,561
Lil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond repute
Send a message via AIM to Lil' Lavery
Re: Contested Containers

Quote:
Originally Posted by SciBorg Dave View Post
During seeding matches the step can will not be important.
During elims very few teams will go for them.
When team reach worlds the further they go the more important they will become.
More or less this. These bins will only be a significant factor in a handful of playoffs matches prior to the championship event. At those very highest levels of play, they will be a huge deal. While we usually aim our design at elimination matches, we feared that designing our robot primarily around this capability (at the expense of other areas of gameplay) would not be a significant enough factor at our district events to be worth it. You have to qualify for those top levels of play before you can design a robot to win them.
Closed Thread


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 02:43 PM.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi